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Post by Ex on Nov 16, 2019 13:13:18 GMT -5
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Post by Xeogred on Nov 16, 2019 23:07:46 GMT -5
Turns out that Mega Man 11 has sold one million copies: www.usgamer.net/articles/mega-man-11-is-one-of-the-most-successful-games-in-series-historyI think it helps that there's many more gamers nowadays, but this is great news all around. I think the 11 director suggested awhile back that they've already been working on "another project". There's also reports that all the recent Mega Man collections have done well for Capcom. I don't think we'll be seeing the Blue Bomber in another decade long cryosleep anytime soon, I hope. Dreams: - Mega Man X9 with sprite work in the vein of Blazing Chrome, Iconoclasts, etc. - Mega Man Legends 3 or a reboot - X9 followed up with a new Mega Man line of games, maybe tonally in the vein of the X and Zero games
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Post by Sarge on Nov 16, 2019 23:47:55 GMT -5
Ex: That was an interesting video for sure. How people outside the hobby perceive games has always been on my mind. I think I understand their consternation a bit, honestly. When you think about how many years we've had to get used to the way games play, and indeed, were young enough to go from the simple Atari stuff to the NES and forward, it really helps you appreciate how much "learning" a new game actually draws on so much accumulated past knowledge. I remember I used to worry back when I played an SNES (and eventually got one) that I wouldn't be able to effectively figure out how to handle the additional four buttons. Again, when moving to the Dual Shock on PlayStation, adding analog sticks and another set of triggers (plus press-in buttons on the sticks!) had me worried about the switch. Moving to PS2 gaming, I wondered how I would start picking up these newer games like Devil May Cry and the like. Eventually, that stopped, but for a while, gaming and the way it controlled was constantly changing. Because I loved to game, I had impetus to figure it out. I can't even imagine how it feels for someone outside of gaming, who doesn't really care all that much for it. It must be a mind-boggling thing, something outright alien. Xeogred: I was surprised it cleared that many copies. I liked Mega Man 9 a lot more, but it was still solid. I want to see more going forward. I would absolutely take something sprite-based, except I'd probably copy MMX4, which still looks splendid to me. I don't want them to branch off into too many spin-offs, though: most nostalgia for the games is wrapped up in the original and X series. Roll with those.
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Post by Xeogred on Nov 17, 2019 10:36:47 GMT -5
I'm surprised I'm the one advocating for a reboot or new main line. I'm not talking about changing the formula at all, but changing up the aesthetics like X and Zero did when they came along, basically just that. A new villain and cast of characters here and there, freedom to do whatever with a new story. Wouldn't that be exciting? More inviting for new players too instead of seeing "Mega Man 12" or "Mega Man X9" next? I'm the guy the says I could play 100 NES Mega Man's, but realistically I think a soft reboot of sorts at this point would be pretty cool for both old and new fans. I don't mind the MOTW formula with Wily and his shenanigans, but the X story jumped the shark frequently along the way and Sigma was getting old, then Zero has an absolute definite ending. X is a mess and always will be at this point. I'm not sure what else they could do with some of the current lines outside of the original series. I like 9 and 10 (not sure why this one doesn't get much love) more than 11 for sure, but I'm pretty sure those were digital only and kind of buried along with all the digital crap last gen. Wasn't MM11 $30 too? With such huge install bases in gaming right now, a decent budget and smart price point, I think they played their hand really well with MM11. Last I heard about the Onimusha remaster is that it was doing okay, but I can only dig up articles from the beginning of the year. I feel like we would have heard about potential remasters for 2-3 by now.
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Post by anayo on Nov 17, 2019 10:41:41 GMT -5
I watched this and found it really interesting. It helped me put myself in the shoes of someone who doesn't play video games, something that can be easy to forget. It also reminded me of some of my earliest experiences with video games and hadn't yet learned the tropes and conventions. When I was 3 years old I would watch my Dad play Doom on his PC. In the opening level when you head into that chamber with the columns and the armor on a pedestal next to a window, I asked my Dad, "Can't you jump out the window and explore outside?" He said, "No." I said, "How come?" He said, "I dunno, the game won't let you." Now I just sort of accept invisible walls as a matter of course, but back then I didn't understand this seemingly arbitrary limitation.
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Post by Ex on Nov 21, 2019 21:35:46 GMT -5
Valve's got a new Half-Life game coming out...
...hope you have a VR setup.
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Post by Xeogred on Nov 21, 2019 22:10:01 GMT -5
It's like Valve wanted to be more tone deaf than current affairs Blizzard.
Thanks guys, this is what I've been waiting 13 years for...
It honestly looks dope and I really didn't have any emotions when I heard about it, since I have zero expectations for Half-Life at this point, but yeah I can easily see how some people are pretty pissed. And it's not like I have a current platinum rig that will be able to handle this anytime soon, or the space for it. I should be "feeling" something, but a Half-Life VR game activated nothing within me.
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Post by Sarge on Nov 21, 2019 22:13:33 GMT -5
And that's a nooooooope for me. Who knows, though, maybe when I finally buy a new PC I'll dive into it.
But I still need to play through the other Half-Life games first. Speaking of which, doesn't the Orange Box have an enhanced version of HL1?
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Post by Xeogred on Nov 21, 2019 22:20:49 GMT -5
But I still need to play through the other Half-Life games first. Speaking of which, doesn't the Orange Box have an enhanced version of HL1? Sounds like the Gamepro rumor mill.
Orange Box is just Half-Life 2 + both episodes, Portal 1, and Team Fortress 2 (which was very weird to play on the 360...)
I've honestly never really played Half-Life Source much either, always heard it had some issues here and there. I think it just changes the original vanilla games' lighting and physics, not much else.
I'd say just get the original version. Though I'm kind of interested about the PS2 port for curiosity sake.
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Post by Ex on Nov 21, 2019 22:27:06 GMT -5
Though I'm kind of interested about the PS2 port for curiosity sake. I owned it at one point, I'd recommend the PC version for Sarge over it. Although the exclusive multiplayer-only split-screen campaign Decay was fun. I beat it co-op back in 2004.
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