|
Post by Ex on Aug 19, 2019 12:28:58 GMT -5
It's impressive from a stamina point of view, but this guy must really like FF.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 19, 2019 18:33:26 GMT -5
Just wanted to address Xeogred 's points from the Retro Games Beaten thread since this concerns the newer RE games: I'm very reluctant to give RE6 a go, since it seems to double down on the stuff I didn't care about RE5. I just find it funny that despite its poor reputation, RE6 sold like hot cakes. The fact that Dead Space 3 was all about co-op is probably because RE5 and 6 sold so well in the first place. Clearly it didn't work out as well for Dead Space, since fans still expected actual horror from that series apparently. Anyway, I'm more hopeful about Revelations since it seems to bring some of the survival horror aspects back. I know the controls are probably awkward since it's a 3DS port, but that's alright if the rest is worth it. Interestingly enough, Famitsu gave both RE6 and Revelations a 39/40, which is kinda crazy.
|
|
|
Post by Xeogred on Aug 19, 2019 18:58:25 GMT -5
@tsumuri: Did you play Dead Space 3? I wasn't sure what the fuss was about with the co-op thing, but during cutscenes when that other guy would magically show up... yeah it was a little humorous and broke the immersion. I still think Dead Space 3 was damn good, though in retrospect, the addition of crafting is just needless fluff and I recall you could only have two weapons at a time. Granted you could give them two different effects to make it like a set of four weapons, but eh. The first two games were simpler and better for it.
RE6 is such a weird beast for sure. My old roommate and I are both huge RE fanboys but we kind of sidestepped that game for years, I didn't play it until way later and wanted to give it a chance. I think I recall it had some super heavy marketing though. As you said, it was a huge seller and some publications gave it raving reviews. Yet the diehard RE fan that myself and some friends I knew were, it was somehow so easy to dodge RE6 at the time. I guess it kind of just rolled right into all the hype with Gears, Uncharted, etc and more people were buying games in general by the time of its release, or something.
People seem to love Leon's campaign but I thought his was one of the most boring ones. They already lost the horror with RE5 and RE6's attempt at it with Leon's campaign was just "boring". Nothing interesting about the insanely linear level design and all that. Ada's campaign was decent since she's solo. I remember a T-Rex boss battle at some point I think... it was cool to see some classic zombies back and the game did have some solid monster designs. Sherry Birkin grew up... nicely. I probably just played this game to see more Leon and Ada in the long run. Chris was washed up and really weird here too. Every main character has a lame side character for the co-op thing. I think Sherry's partner was like Wesker's son or some clone, lmao.
There were a FEW of those running QTE segments. I'm talking like 10x longer than any of those with the boulders or whatever in RE4. RE6's QTE's were ridiculous.
I hate Revelations 1 because of the lame boat setting and the characters outside of Jill and the classics, were abysmal. The combat feels very bad here, worse than RE4. There's no "punch" to the bullets when they hit enemies and stuff. I played it on the PS3 but yeah, its 3DS origins really held it back in ways. Tonally it does a better job at being horror again than RE5-RE6, but it just wasn't fun to play to me.
Revelations 2 is good stuff for the most part. Felt like a better Code Veronica with a similar setting. Some Silent Hill vibes, slowed down the combat focus, etc.
I haven't said much about RE7, but I beat it. Let's see... mechanically it falls back to the classic formula in a really good way. Isolated claustrophobic setting and scenario, inventory management / save rooms, etc. It's great in the gameplay department, but the main character and story is extremely forgettable. And I don't like a main entry being first person. People will argue RE4 changed the perspective dramatically first, but eh. I really hope RE8 gets things back to third person.
Easy to see how RE7 set the stage for RE2R in ways though, but yeah RE2R completely decimates it to me. I still can't believe RE2R came out and exists. The PC specs are insane though so sadly I don't know when you'll be able to get to that one. I played it on PS4. Everyone is now hoping that RE3 gets the same treatment. I could see a remake "improving" RE3 since that one had flaws to me. But RE2 vs RE2R, I love both equally. It's unreal to have two perfect versions one of my favorites.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 19, 2019 19:41:26 GMT -5
@tsumuri : Did you play Dead Space 3? I have not, in fact, I still have to beat Dead Space 2. I started playing that one just right after finishing and loving the first game, but there were many things that irked me about it and I dropped it. For example, I hated how Isaac stopped being a silent character. In fact, I hated how Isaac was still the protagonist in Dead Space 2 since his story arc was 100% done, I don't think there was anything else meaningful they could've done with his character except the trite 'he's good at killing Necromorphs, so now that's what his whole character is going to be about' They should've just let him go. Anyway, I'll still play it eventually, there's probably a lot of good stuff in it. Actually, RE7 looks very good to me, although I understand that the first person view feels weird for the series. Anyway, I'll probably force myself through RE6 at some point. Needless to say the RE2 remake looks awesome to me. Speaking of Shinji Mikami, did you play The Evil Within games? Are they any good?
|
|
|
Post by Xeogred on Aug 19, 2019 19:57:09 GMT -5
I was anti-Dead Space 2 for years myself. The obnoxious marketing campaign and Isaac talking turned me away for a long time. By that point I had beaten Dead Space 1 on Impossible, got all the achievements on 360, I was such a huge fan... felt betrayed! But yeah that was being silly, I've gone through Dead Space 2 several times and own it on three platforms now. I guess it's like me rambling about RE rankings, I still prefer silent Isaac from the first game and the setting with the Metroid Prime-esque elements/map system. But mechanically Dead Space 2 is sublime. I played the PC version a year or two back and it's crazy how good the production is too, it looks better than many games coming out today. It's more linear and ditches some classic enemies from the first game, while introducing some new ones of its own. But yeah, I think you'll dig it when you give it another chance. I mean heck, compared to RE5, Dead Space 2 is still utter horror and knows what it wanted to be haha. Dead Space 3 has more issues but compared to like Gears, Uncharted, and other games, etc, I still think it's really freaking good and fun. You explore space and ships a bit in this one, had some nice Alien vibes at times. But yeah, Dead Space 1 will always be my favorite. I'm a big fan of The Evil Within but I do think the second game is a lot better in ways, even though Shinji Mikami took the backseat on that one. Visually the second game had some of the coolest horror set pieces and tricks I've seen since like Silent Hill and whatnot. The first game plays like a more serious RE4 and kind of feels like Mikami merging RE and Silent Hill together into some weird Matrix influenced blend of horror. They aren't as good as Capcom's best RE's or the Dead Space series to me, but definitely something I'd recommend to fans of these genres. I'd easily put TEW games above RE6, both Revelations, RE7, etc.
I think Shinji Mikami is more interested in training new directors and helping others out now. I hope The Evil Within 3 happens, but Tango's next game "Ghostwire" looks promising to me and looks more J-Horror, which could be awesome. Seems like Ikumi Nakamura is one of his newest apprentices:
A cutie like that... and she said somewhere she grew up loving Hellrasier as a kid. Can't wait to see how this turns out.
|
|
|
Post by Ex on Aug 19, 2019 20:40:52 GMT -5
I've beaten both of those. These were my thoughts when I did... Resident Evil: Revelations (Nintendo 3DS) Beaten on: Apr 10, 2013 | Time spent: 22 hours (I did raid mode stuff beyond main campaign)Awesome graphics, great music, tight controls, a nice mix of classic and new style RE game design. Lots of variety to the locales and you switch characters often. Weapons to upgrade and secrets to find thanks to the scanning visor system. And yes, Jill's derriere is fun to stare at while you shamble around. The bad stuff? Some environments get reused from chapter to chapter due to plot contrivances, so there's some retread deja vu. Also, now and then there are timed escape sequences that can be rather annoying. Overall though, this is the best Resident Evil I've played since RE4, and I consider it probably in the top 3 RE games of all time thus far. Definitely a must buy if you own a 3DS. Especially if you dig Raid Mode, as Raid Mode can keep you busy for dozens of hours. 8/10 Resident Evil 6 (Xbox 360) Beaten on: Sep 30, 2018 | Time spent: 30h 25m | (Completed all four campaign chapters co-op normal difficulty.) With "Resident Evil 6" Capcom set out to create the largest "Resident Evil" game ever. Mission accomplished; but at a severe cost. This game suffers from considerable quantity over quality syndrome. There's no consistency at all to graphical, level, or gameplay design. The plot is near indecipherable. Ludicrous quick time events steal the fun every chance they can. For every right accomplished, two wrongs take its place. Any player would have preferred a polished 8 hour experience over this 30 hour tour de farce. "Resident Evil 6" is a hot mess cooked up by way too many cooks in its kitchen. 5/10
|
|
|
Post by Xeogred on Aug 19, 2019 21:01:35 GMT -5
I'm in the minority on Revelations 1 from what I've seen.
Hilarious write up on RE6, very accurate. Still, I'd take it over Uncharted, Gears, etc, and other generic shooters with boring enemy types. But yeah it's not one I care to defend at all haha. For pure action third person shooters last gen, Vanquish and Binary Domain are the King's to me, outside of Dead Space and RE5.
|
|
|
Post by hooplehead on Aug 20, 2019 6:38:04 GMT -5
I’m with Xeogred on Revelations 1, actually. And my critiques are about the same. Maybe if I’d played it on a 3DS I’d be able to appreciate it more. As perhaps the only RE6 fan and defender that I know of, I will say that if you appreciate games like DMC or Bayonetta you may enjoy it as a spectacle action game, which it really is moreso than survival horror. It’s like the missing link between DMC and RE4. While I don’t like to parrot Youtubers for opinions, I remember this video doing a fair job of explaining why I ended up liking RE6 a fair bit. It’s not great, by any means, when compared to the likes of Vanquish or Binary Domain, but it’s a very fun action game.
|
|
|
Post by Xeogred on Aug 20, 2019 6:52:50 GMT -5
I remember digging that guy's defense of RE6 and watched that awhile back. Might be a good video for Tsumuri to watch or skim through to judge some. At least people should know what to expect with RE6 going in at this point so they're not caught off guard.
|
|
|
Post by Ex on Aug 20, 2019 9:57:59 GMT -5
hooplehead Xeogred - Did either of you complete the entire RE6 game experience? I mean all four of its campaigns? While I was not much of a fan of RE6, I'm certainly not saying I think @tsumuri shouldn't play RE6. I mean, he might as well, considering the train he's been running on the series. I'd be interested in his opinion of RE6 after he completed its entire four-campaign long saga. Also I'm going to step in and say comparing Binary Domain to the likes of Vanquish is not a comparison I'll condone. While Vanquish is absolutely fantastic, Binary Domain is kinda overrated by its cult fans. I say that after having beaten both personally. I've retrieved my reviews from both games. I'll spoiler them: Vanquish | Beaten on PS3 | Date beaten June 11th 2015 | Time to beat 7h 28m (Normal difficulty) Russian terrorists have seized a space station's orbital laser and are using it to threaten the USA, so DARPA sends their best agent in an experimental battlesuit to stop them.
At its heart, Vanquish is a third person cover shooter, a rather prolific genre during this game's release era. However, Vanquish operates at such a fast pace and with such slick responsive controls, that it makes all of its other contemporary cover shooters seem to run in slow motion. Vanquish is chock full of furious insane action, barely ever slowing down to catch its breath. The player has the ability to take cover, use bullet time, launch melee attacks, shoot all sorts of guns, and best of all rocket slide all over the battlefield. Indeed this ultra fast rocket sliding is what makes Vanquish feel so frenetic.
The crazy action is further bolstered by excellent graphics, amazing backgrounds, and detailed character animation, all running at a consistent 30FPS. The soundtrack is made up of high energy electronica, intense sound effects, and convincing voice acting (especially the legendary Gideon Emery's work). The plot is enjoyable and simple but contains a nice twist and a great ending. From an audio, visual, story, and control perspective Vanquish is certainly top notch. This is a very well directed game by none other than Shinji Mikami.
I have very few complaints about Vanquish. I do wish it supported blind fire, a cover shooting mechanic that I believe should be integral to the genre. There are only a few boss type enemies in this game, and they get recycled a little too often. Vanquish seems to flagrantly support smoking cigarettes as a nice thing to do, which I do not agree with. I wish that as you made Sam backflip around the battlefield, he'd automatically backflip over a barrier, but instead you have to push a different button to do this, and that incongruity tripped me up more than once. That's about it for complaints.
If you at all enjoy third person shooters, or cover shooters, you absolutely must play this. If you enjoy action games, especially fast paced ones, this experience will blow you away. It's a tour de force of awesome game design with a fantastic sense of style and pure consistent atmosphere. If you are a fan of science fiction, cold war politics, or robot armies, this game has you covered. Vanquish any doubt in your mind that this game is anything less than amazing. 9/10
Binary Domain | Beaten on 360 | Date beaten May 10th 2007 | Time to beat 9h (Normal difficulty)
Binary Domain is a futuristic tactical cover shooter. It tries to be different by making the way you treat your squadmates matter; how you treat them is how they'll treat you (in theory anyway). Game design is mostly solid, but has some issues. The weapons are generic, and the combat system is rather boilerplate. The battles are let down by repetitive sequences that last too long against very bland redundant robots. (Yes you can shoot the robots' heads or legs off to slow them down, that's cool about once.) There are occasional disengenous action sequences that make no sense in a cover shooter. Thankfully the boss battles are all super great, and make up for the potboiler shooting slogs.
When you're not blasting tons of redundant robots, the plot manages to keep things interesting. There's excellent cutscenes and great voice acting, with a crazy story having enough logic holes to make Hideo Kojima jealous. Character models look great in the cutscenes, but the environments remain sterile and vapid throughout the experience. There are some annoying AI issues with your friendly squad-mates, but you'll get around it. Some people think Binary Domain is better than Vanquish, but that's just crazy talk. While the cutscenes and plot beat Vanquish's sure, the moment-to-moment gameplay itself doesn't even remotely compare. Also Binary Domain is a total cakewalk on normal difficulty, whereas Vanquish puts up a fight.
Ill conceived comparisons aside; if you enjoy sci-fi and cover shooters, you could do a lot worse than Binary Domain. I know I sound negative towards this game, but that's only to counter balance the pollyannas who laud it beyond what it actually is. Binary Domain is not an amazing hidden gem nor Vanquish-killer. Rather this is a decent cover shooter with some considerable game design issues, made more interesting by its above average plot and cool cutscenes. 7/10
|
|