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Post by paulofthewest on Feb 28, 2021 20:29:18 GMT -5
Well I barely squeaked by on this month. MegaMan Legends is a great spin-off of the original, but not without flaws. I like how they still kept the MegaMan X features of upgrades throughout the game. They definitely added a zelda-like feel with the lets do a dungeon and then some plot followed by dungeon. Although a lot of games are that way, it is just more apparent since I'm use to 2D side-scroll mega man.
The one major flaw was the controls, I eventually got use to them, but I'd still catch myself messing up. Yes, I did try different layout. I think they hadn't gotten the hang of 3D yet...
Also, the voice acting was somewhere between awful and hilariously bad.
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Post by anayo on Mar 7, 2021 18:26:31 GMT -5
For this month's event I played Pokemon Pinball for the Gameboy.
Detailed thoughts and impressions coming soon.
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Post by Sarge on Mar 7, 2021 18:45:15 GMT -5
paulofthewest: I forgot to come back and comment on MML. The controls never get "good", but as you say, they're workable, at the very least. I don't remember the voice work being bad, I just remember it being more like a Saturday morning cartoon more than anything. anayo: Looking forward to it - I remember Pokemon Pinball being quite well received back in the day.
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Post by paulofthewest on Mar 7, 2021 20:08:43 GMT -5
paulofthewest : I forgot to come back and comment on MML. The controls never get "good", but as you say, they're workable, at the very least. I don't remember the voice work being bad, I just remember it being more like a Saturday morning cartoon more than anything. Re-reading my post, I meant it as a bad-in-a-good-way. The camp was high = )
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Post by Sarge on Mar 7, 2021 22:45:23 GMT -5
Oh, yeah. Very, very Saturday morning slapstick stuff. It is not a very serious game.
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Post by anayo on Mar 9, 2021 18:11:36 GMT -5
For this month's event I played Pokemon Pinball for the Gameboy. Detailed thoughts and impressions coming soon. In the late 90’s I got swept up in the Pokemon craze. I asked for and received a Gameboy Color and Pokemon Blue Version for Christmas, played Pokemon cards at the “Pokemon League” at my nearby Books A Million, and persuaded my Mom to take me to see the Pokemon movie (she slept through it). I used to want Pokemon Pinball so badly. I pored over an article about it in Nintendo Power, memorizing every screen shot. When my out-of-state cousin and I would meet up I would play his copy on my Gameboy. But I never did get it for myself. I had a lot of nice stuff as a lad, but my toy and video game funds weren’t infinite, so buying game A and buying game B were often mutual exclusives. That’s a crying shame because Pokemon Pinball is awesome. I’m reminded of my other favorite video pinball game, Devil’s Crush for the Turbo Grafx 16, wherein you must hit things on the board, satisfying conditions necessary to gain access to bonus tables where you can score real points and send your score through the stratosphere. Pokemon Pinball uses the same formula except the conditions all revolve around catching Pokemon. Basically you have to hit things on the board to make Pokemon appear so you can catch them. Catch three of them and you get transported to a bonus stage. There are three different bonus stages which appear in succession, with each one raising your score more generously than the one before. You more or less repeat these steps over and over again until you make a mistake and die. This wouldn’t be a real Pokemon game if it didn’t have a banger of a soundtrack, which of course it does. I still find it really impressive that this cart has a AAA battery powered rumble pack built into it. This is also noteworthy for its speech synthesis in an 8-bit Gameboy title, with Pikachu crying, “PIIIII-KAAA!” when your ball almost goes down the chute but Pikachu saves it. This is a remarkable Gameboy game by any standard. I’m so glad I have a copy of this game now.
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