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Post by bonesnapdeez on Jul 29, 2018 12:54:27 GMT -5
Baby Mario is annoying?
How 'bout an actual baby crying at 3 AM? Mwhahahahahahaah
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Post by Xeogred on Aug 4, 2018 22:52:39 GMT -5
60. Doom 2: Hellbound (PC) [12hr][Complex|HMP] 61. Doom 2: Sawdust (PC) [50min][UV] 65. Doom 2: Back to Saturn X EP1 (PC) [7hr][Complex|UV] The progress of my Doom'ing. Back to Saturn X is really impressive and a full second episode exists but I might try Plutonia 2 before that. BTSX was a full 25 maps worth. I did make the mistake of playing BTSX with Complex though, which is not always very balanced with the enemy randomizing and spawns. Unlike Hellbound which had most enemies placed on the map normally, BTSX was back to the classic monster closets, tricks, traps, spawns, and tight corridors with small arenas throughout the levels, which was absolute chaos with Complex... and I even tried it on Ultra Violence for some reason. It was hard as hell, I didn't have to cheat but probably died a good hundred times and save scumming helped, along with Complex's additional insane weapons. Maybe this soured my experience a bit, it's not any mappers job to make their maps balanced with unbalanced mods in mind haha, so it's on me. So I'll probably take a break from Complex, even though I'm still a fan of this mod. The OST was very, very strange. I feel like they were going for some kind of Dream Theater prog thing and the music itself often wanted to be the main star... I'm usually not one to rag on VGM but something about a lot of the OST just did not jive with me much, even though it's pretty impressive on its own and always great when a megawad gets original music. I just, I really can't pinpoint it. But I played with all of the original music and will continue to do so with episode 2. www.youtube.com/playlist?list=PL8ksmQUw3cywci5yfK_E32QPk5Z5W34buHere's some tracks I liked but maybe you can see what I mean about it being different, or maybe it's just me: www.youtube.com/watch?v=jNAuK1imXKQwww.youtube.com/watch?v=DWH8iJuMRJg - kind of Crusader/Unreal-esque but still got grating haha www.youtube.com/watch?v=C6zCJOn6BKEWhat did take me back a bit though, was throughout the wad there are a few maps that are merely intermissions. This tram system hub map you revisit a few times throughout and it has this very haunting Silent Hill-esque tune, I really wish there was more like this in the game! But it was mainly just this one and the final level track. This is a huge contrast from the rest of the BGM and like nothing I've heard pulled off in Doom:
Overall, I'd say Back to Saturn X is some A tier material and really showcases how incredible the modern Doom fan community is. I don't think it cracks my S Rank tier though... my favorites are probably Alien Vendetta, Valiant, and Hellbound right now.
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Post by Xeogred on Aug 12, 2018 23:12:34 GMT -5
Plutonia 2 is amazing and really impressing me, about a dozen maps in. But then... they just HAD to have a lame ass Arch-Vile gimmick map. I ended up using God Mode, don't care.
For real though, I've been highly enjoying it otherwise. Here was a nice bigger map I liked a lot:
It definitely feels like an authentic sequel, I forget if some of the original mappers were involved or not but I'm thinking yes...
Features signature Plutonia treats: - Brown/Green walls
- Oh the green acid/ooze doesn't hurt me in some levels? - Immediate action at the start of most levels, have fun frantically getting that start of the map save in if you can!
- Chaingunners galore with their hideout towers
Seriously though it's really good.
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Post by Xeogred on Aug 19, 2018 10:43:00 GMT -5
Plutonia 2 is easily the hardest megawad I've played this year and was pretty taxing. Weirdly enough the last stretch of levels weren't as hard as the late teens and early 20's, the style seemed really different but in a good way too. As it goes with big projects and multiple mappers I guess. Less slaughter maps and a bit more space to run around in. I've also decided I love the color of RED in texturing and maps, which makes up some of these later levels that looked really cool. Overall pretty damn good but there were a couple lame maps or switch hunts I didn't enjoy, so I'd give it like a B or something. Why I played it on UV when I don't think I've done Plutonia 1 on UV is beyond me haha, I'm pretty confident this was easily much harder even if I bumped it down to HMP. The Icon of Sin fight in this one was really cool, I'm sure it took this player numerous runs to get a clean take like this:
60. Doom 2: Hellbound (PC) [12hr][Complex|HMP] 61. Doom 2: Sawdust (PC) [50min][UV] 65. Doom 2: Back to Saturn X EP1 (PC) [7hr][Complex|UV] 68. Doom 2: Back to Saturn X EP2 (PC) [7h30m][Complex|HMP] 69. Doom 2: Plutonia 2 (PC) [8h23m][UV]
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Post by Xeogred on Aug 20, 2018 21:09:01 GMT -5
Latest Mega Man X Corrupted update to my knowledge, earlier this month from Aug 10th.
Do you guys think this will ever come out? lol
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Post by toei on Oct 4, 2018 10:42:25 GMT -5
This new hack for Mother / Earthbound Zero applies all the benefits of the "Easy Ring" from the GBA version to the NES game, reducing the encounter rate drastically while increasing Exp. and money earned, which is exactly what the game needed. Though maybe it makes you overpowered, I haven't tried it, it's reduced encounters I'm interested in.
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Post by Sarge on Oct 4, 2018 14:01:40 GMT -5
That seems like an easy fix, honestly. Half the encounters, double EXP and money. In my head, that should work out swimmingly. The only thing that might break is if they also double boss EXP/money.
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Post by Ex on Oct 4, 2018 14:04:25 GMT -5
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Post by toei on Oct 4, 2018 15:19:18 GMT -5
That seems like an easy fix, honestly. Half the encounters, double EXP and money. In my head, that should work out swimmingly. The only thing that might break is if they also double boss EXP/money. They quadrupled exp and doubled money so you wouldn't have to grind. But I didn't grind much when I played, and 4X seems exaggerated.
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Post by Sarge on Oct 4, 2018 15:47:30 GMT -5
Yeah, maybe 3X would have been more appropriate. I don't remember a ton of grinding, although I lost my save around 2/3 through.
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