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Post by toei on Nov 15, 2019 21:46:19 GMT -5
Yeah this is a great track, though to me it sounds more like something Adol would run through enemies to in a 90s Ys. Listening to the PCECD track, I don't really like the way it's mixed. Too much treble, not enough bass, and some of the sounds don't pop out as much I'd like to (that kind of funky guitar line at the beginning gets completely buried, for example).
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Post by Ex on Nov 18, 2019 1:25:53 GMT -5
I put an hour into Forever Kingdom tonight, which is the sequel to Evergrace. (Although from a plot perspective, this game is technically a prequel.) Thus far I've had good fun with it, and am very impressed with how much this sequel improves over its progenitor. I'm kinda shocked this game only came out a year later from the original, concerning how much every aspect improved. Gameplay has enhanced in many facets, and even the graphics are impressive insofar as special effects go. There are refractive shaders being used, and a really good depth of field effect, for instance. Really rad stuff for a 2001 PS2 game. The most intriguing aspect for me is the combat system. This is basically the same combat system that Ys Seven and its sequels employ - except Forever Kingdom did it years prior. You've got three party members, and you control their attacks simultaneously using different face buttons. And you can create combos by juggling their attacks correctly. And if you let certain meters build up, you can do special magic attacks with each character. I'm very much looking forward to playing more of this tomorrow.
And yes, the mystical elephant shopkeeper returns!:
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Post by anayo on Nov 18, 2019 20:33:06 GMT -5
Five minutes ago I finally beat "evil me" in the second to last stage of Castlevania III. That was HARD.
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Post by Sarge on Nov 18, 2019 21:26:05 GMT -5
That fight is really rough if you don't abuse the "change partners" trick. I've done a few solo runs (Trevor, Alucard), and that fight is one of the worst.
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Post by anayo on Nov 19, 2019 6:34:32 GMT -5
That fight is really rough if you don't abuse the "change partners" trick. I've done a few solo runs (Trevor, Alucard), and that fight is one of the worst. I could get that whole gauntlet of obstacles and enemies pretty reliably with enough practice, but I had to look up a video online to learn the "change partners" trick before I started making any headway against the boss. It's funny how so many NES games have one broken mechanic you can use to win.
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Post by Ex on Nov 19, 2019 10:44:50 GMT -5
That fight is really rough if you don't abuse the "change partners" trick. I've done a few solo runs (Trevor, Alucard), and that fight is one of the worst. I could get that whole gauntlet of obstacles and enemies pretty reliably with enough practice, but I had to look up a video online to learn the "change partners" trick before I started making any headway against the boss. It's funny how so many NES games have one broken mechanic you can use to win. Interesting, I never knew about this trick. Unfortunately I had to beat Castlevania III without it. Just like I never knew about that pause trick in Mega Man until I started talking on retro forums.
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Post by 20thcenturygamer on Nov 19, 2019 19:46:43 GMT -5
That fight is really rough if you don't abuse the "change partners" trick. I've done a few solo runs (Trevor, Alucard), and that fight is one of the worst. I could get that whole gauntlet of obstacles and enemies pretty reliably with enough practice, but I had to look up a video online to learn the "change partners" trick before I started making any headway against the boss. It's funny how so many NES games have one broken mechanic you can use to win. He's a pushover with holy water or Sypha's lightning magic. Otherwise, double or triple shot crosses are your best bet. Keep as many in the air as possible and try to stick to the higher platforms. It's the toughest boss in the game without Sypha or the holy water for sure. "And yes, the mystical elephant shopkeeper returns!" Tapir! Best animal ever.
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Post by Sarge on Nov 19, 2019 22:08:28 GMT -5
Oh, right, there's one in Cocoron, and... well, maybe I shouldn't spoil it.
You know, at some point I need to make a Sypha run. My understanding is that she can absolutely decimate things if you know what you're doing. Alucard is... not nearly as cool as you'd think. And technically, you can't solo-run the game with him, since he can't damage Dracula's second form. Well, at least not in the US version; it works in the Japanese game.
I'm on the fence whether the distance attacks give Grant an edge or make him worse. At least in the US version you can stab really quickly.
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Post by 20thcenturygamer on Nov 19, 2019 23:36:30 GMT -5
Oh, right, there's one in Cocoron, and... well, maybe I shouldn't spoil it. You know, at some point I need to make a Sypha run. My understanding is that she can absolutely decimate things if you know what you're doing. Alucard is... not nearly as cool as you'd think. And technically, you can't solo-run the game with him, since he can't damage Dracula's second form. Well, at least not in the US version; it works in the Japanese game. I'm on the fence whether the distance attacks give Grant an edge or make him worse. At least in the US version you can stab really quickly. The throwing dagger is mostly an upgrade. It dominates axe knights, bone pillars, and many bosses. It completely trivializes the first vertical section in level nine with the bone pillars and flying skeletons, for example. A rare exception is small flying enemies like medusa heads and bats, because if you whiff with the knife, you can't throw another until the first leaves the screen and the oncoming enemy can end up barreling into you while you're helpless.
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Post by Sarge on Nov 19, 2019 23:39:46 GMT -5
Yeah, that latter case was what I was thinking about. So basically, don't miss.
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