|
Post by Sarge on Aug 14, 2020 16:48:30 GMT -5
I do hear that Cyber Knight II is a big step up, though, so it's on my list to maybe eventually play through. I know toei is the SFC JRPG expert around here, so I'm curious as to which ones he'd consider worth playing of the ones we didn't get.
|
|
|
Post by Ex on Aug 14, 2020 16:54:39 GMT -5
I do hear that Cyber Knight II is a big step up, though, so it's on my list to maybe eventually play through. Indeed, Gid himself told me that CK2 is a huge improvement over CK1. So there's still hope for the sequel, yes. I did at least enjoy the base concept and graphics of CK1, I don't think it was totally terrible or anything. I probably just had my hopes too high going in.
|
|
|
Post by toei on Aug 14, 2020 17:02:25 GMT -5
I do hear that Cyber Knight II is a big step up, though, so it's on my list to maybe eventually play through. I know toei is the SFC JRPG expert around here, so I'm curious as to which ones he'd consider worth playing of the ones we didn't get. I'll dig up my list later, but beyond obvious ones that I know you've played (ie DQVI, Treasure of the Rudras, etc.) and others I know we've discussed here, I'll name Glory of Herakles III, Wozz, and Magna Braban. The first is a really excellent turn-based RPG that seems like a pretty standard DQ clone at first (which is not a bad thing necessarily), but then the story really takes off. Despite what the graphics may lead you to believe, the game was really ahead of the genre in terms of storytelling. Squaresoft actually poached the scenario writer a while later (he did GOH4 first). The DS reboot reused some elements from that game, but I don't think they reused most of it, and III is certainly a lot better. Wozz seems to have been thoroughly overlooked. The premise seemed completely corny to me at first - two kids from the real world pulled into a RPG land - but once they're actually there, it's a very solid SNES RPG with all the bells and whistles and a sense of humor, as befitting of RED's involvement. Magna Braban has that weird semi-automatic real-time battle system, in which characters act on their own until you interrupt them to give them orders. It's a little boring and uninvolving at first, but it becomes fun once you get a bit further into the game and fit tougher enemies. It also has a nice sense of humor, as it was developed by the same guys as Gunman's Proof. Oh, and if Magna Braban is too weird, have you played Dual Orb 2? Another solid, traditional turn-based RPG. There are also some notable ones that came out since I stopped really playing them, like Glory of Heracles 4, Far East of Eden Zero, etc.
|
|
|
Post by Sarge on Aug 14, 2020 17:13:58 GMT -5
Ah, I'd wondered about Wozz. I gave it a little time, at the very least. Also intrigued by Magna Braban now as well.
I hear Dual Orb II gets tough in the back half, but I like what I've played of it (about an hour or two).
I'm absolutely serious, though, when I say by the end of La Wares, I was wishing I'd spent my time playing through... Secret of the Stars. Don't judge me. I've played a few hours of that and thought it was better than La Wares.
|
|
|
Post by toei on Aug 14, 2020 17:52:10 GMT -5
I believe you! A SNES secret is that Secret of the Stars is actually okay. There's even a cool gimmick; you have multiple parties that can travel in different types of areas, and sometimes dungeons make use of that, so that one team has to go somewhere to open a door for the other team, etc. In other words, it's like Final Fantasy VI's final dungeon. The story is dumb, but it's funny dumb, so that's okay. Wasn't there a villain named Dr. Badman or something like that?
Dual Orb II doesn't get that tough. I played it when the translation first came out and I remember being confused by that talk. I didn't grind much and I was okay. You just have to make use of everything at your disposal.
|
|
|
Post by Sarge on Aug 14, 2020 18:42:37 GMT -5
I think a lot of the derision aimed at Secret of the Stars was indeed some of the silliness, and also because it looked like an 8-bit RPG. It was even worse, though - I think his name was Badbad.
|
|
|
Post by toei on Aug 14, 2020 19:22:38 GMT -5
I think a lot of the derision aimed at Secret of the Stars was indeed some of the silliness, and also because it looked like an 8-bit RPG. It was even worse, though - I think his name was Badbad. True. And his henchmen were Badbadmen. I mean, that's kind of funny. Also I think it came out about two years later in North America than it did in Japan (95 instead of 93), which I'm sure didn't help. It's not anywhere up there will the SNES classics, but it's not actually bad(bad), or at least I didn't think it was when I played through it probably 10-15 years ago.
|
|
|
Post by Sarge on Aug 14, 2020 19:31:32 GMT -5
Yeah, I agree. I bought it many years ago, and while I didn't really make any major push, it felt like a decent enough Dragon Quest clone.
|
|
|
Post by Ex on Aug 14, 2020 21:14:36 GMT -5
Sarge toeiWhat's the verdict on this one guys?:
|
|
|
Post by Sarge on Aug 14, 2020 21:29:45 GMT -5
That's an odd one. I honestly don't know - it's a very strange game in a lot of ways. My brother played pretty far into it, but I haven't put in much time. Still got the cart, though. I think in recent years it's gotten a pretty bad reputation in some circles, but you can find a circle for everything these days. When in doubt, check out some SNESdrunk. Don't always agree with him, but I like his vids.
|
|