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Post by Ex on Aug 28, 2018 20:34:48 GMT -5
Are you using a guide for Covenant, Ex ? I do not plan to. I plan to play as slowly and carefully as possible, to try and not miss stuff. I hate playing video games with a guide in tow. Just ruins the experience for me... feels like the guide's playing, not me. That said, I know why you mentioned this. The original Shadow Heart's one big flaw is its super hidden stuff that only a guide could reveal. You gotta be near the end of ME2. I've been doing all this game's DLC first. There's a lot of DLC for ME2. I've barely even touched the main quest at this point. been thinking of doing another Mega Man & Bass run sometime soon with Bass, since I played it last year with Mega Man. I know you don't get bored beating the same games over and over, but IMO you should try and finish some MM games you haven't played yet. There's got to be stuff you haven't played yet right? Howabout; Street Fighter X Mega Man (PC), Mega Man V (Game Boy), Mega Man: The Power Battle or Mega Man 2: The Power Fighters (MAME), Wily & Right no RockBoard: That's Paradise (Famicom), Rockman & Forte Mirai kara no Chōsensha (WonderSwan), Mega Man X: Command Mission (PS2 / GameCube), Mega Man Network Transmission (GameCube), Rockman EXE WS (WonderSwan Color), Mega Man: The Wily Wars (Genesis), Mega Man (GameGear not the same as the NES)... just to name a few.
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Post by Sarge on Aug 28, 2018 20:50:12 GMT -5
What kind of specs does your laptop have? PSX has been pretty fast for some time, unless you're running something older than the Pentium III/IV era.
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Post by Xeogred on Aug 28, 2018 21:23:30 GMT -5
- Oh yeah... only played the base releases of ME2-ME3 so I never touched the DLC, heh. I recently got the PS3 collection for an excuse to replay them all someday. - Mega Man V on GB is cool, beat that one. Command Mission seems fine but I got bored after awhile, the entire game seems to be LITERAL hallways and completely linear with no classic towns. The Wily Wars is utter crap, can't stand the change in physics and the disgusting change to the buster only allowing you to shoot 2 shots instead of 3 like the NES games. These little changes make it awful to me. Not much else interests me on that list. Anyways yeah, I thought it was dunpeal2064 here or someone that stressed Covenant also has a lot of hidden guide styled content, so I'm not sure what I'll do with that one. It was staggering how much content I would have missed from Shadow Hearts if I didn't use a guide... but that also made the experience more taxing than it needed to be, constantly having to reference and thoroughly read multiple guides. I'd rather cruise through Covenant on my own but seeing how some of the hidden content in Shadow Hearts (Kowloon Fortress) were some of my favorite parts in the entire game, I wouldn't want to miss anything critical. tl;dr it'll be interesting to read through your experience, Ex . Will it take months to conquer like FFX though? Or maybe you gave up on FFX.
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Post by Ex on Aug 28, 2018 21:33:49 GMT -5
Will it take months to conquer like FFX though? Or maybe you gave up on FFX. I'm currently sitting at 23 hours or so in FFX. I stalled out on it. I remember why I stopped caring about FFX the first time I was playing it back in '07. None of the principle characters resonate with me, and FFX's plot is straight up trash. I find it difficult to stay interested in a fifty hour long JRPG when its story fails to keep me intrigued. I don't think I'll have that problem with Convenant. Sacnoth had much better writers than Square ever did. I may go back to FFX eventually, I'm not deleting the save or anything. I was enjoying its technical merits at least.
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Post by dunpeal2064 on Aug 29, 2018 2:14:30 GMT -5
This is certainly a cool theme for a month, I'm glad to see it opened up to this company's entire library. I wish I actually owned a NGPC, as my work is relaxed enough that I could probably tackle 1-2 of these. I'm currently in the middle of what I assume is a pretty long RPG in The Witcher 3, so I'm not sure if I'll end up participating this month. Games longer than 1-2 hours are already a rarity for me.
I am definitely looking forward to reading about people's experience with Shadow Hearts though!
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Post by toei on Aug 29, 2018 2:56:11 GMT -5
I'll also probably sit it out too. I've gotten so busy, gaming-wise. I want to finish Blazing Heroes (I'd say I'm at least halfway through it, maybe two-thirds), then I need to get back to my Yu Yu Hakusho series, I want to play the PC-FX Zenki beat-'em-up (Vajra Fight), which would be the first PC-FX game I ever play, I'm interested in that JoJo adventure game / RPG hybrid for the SNES that was fan-translated a while back, and I still haven't gotten to Shinobi PS2. If I did play a Sacnoth game, it'd be Koudelka, but I'd need to be able to stop time for a while.
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Post by Ex on Aug 29, 2018 8:35:36 GMT -5
If during the course of September anyone decides to jump on the Sacnoth bandwagon, these are the HLTB "main story" average times per game... Dive Alert = 3 hours Faselei! = 9 Hours (Took me closer to 7 hours.) Koudelka = 12 Hours (Took me 10h 48m.) Shadow Hearts = 25 Hours (Took me 27h 42m.) Shadow Hearts: Covenant = 42½ Hours
Shadow Hearts: From the New World = 42½ Hours A few screenshots from Dive Alert: A few screenshots from Faselie!:
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Post by bonesnapdeez on Aug 29, 2018 10:42:32 GMT -5
Faselei! = 9 Hours (Took me closer to 7 hours.) Koudelka = 12 Hours (Took me 10h 48m.) And you say you don't like speedrunning! I'd love it if Koudelka wasn't $100+ dollars or whatever.
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Post by dunpeal2064 on Aug 29, 2018 11:18:33 GMT -5
The game lengths are certainly appreciated. The only long ones are the ones I've already played, so maybe I can squeeze in one of the shorter ones somewhere this month.
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Post by Sarge on Aug 29, 2018 11:20:28 GMT -5
Umm... I got a head start. When I said I had a deep-game save, I apparently wasn't kidding. I was on the final run, which puts you through two missions back to back. The first, after surviving all the other small mechs (not too bad, honestly) pits you against a monstrosity of a mech. The key to this one is to use positioning very carefully. Staying close for too long can be dangerous, because if he walks into you, he does quite a bit of damage (120 HP on a 580 HP mech in my case). If I had to respec again, I'd kill the Gatling gun I had and just make sure I had lots of rifle ammo; that seemed to be a great way to keep some distance and do damage. As it is, I had to close in on him, constantly playing defense to make sure he didn't walk all over me. There's a Heat chip that triples damage output, so I combined that with the Sword, and that did good amounts of damage. But again, rifle was a lot, lot safer. After almost winning last night, but succumbing, I wanted so badly to finish that fight that I brought my NGPC to work... Anyway, of course you have another fight. Just one mech, but I almost died at one point. If he gets lucky, he can land a lot of damage quickly. I pretty much just pounded on him, though, and made sure I had my Repairs ready to go, sometimes proactively using them if I felt like I might get in danger. I would have been so ticked if I'd dropped at that point; that previous battle was nerve-wracking. Faselei! is a great game. I'd say it rests in the 8.5 range. The movement mechanics alone make it feel very different from how other strategy games work, and the game itself just looks all sorts of cool, too. Just... expect to pay through the nose for a legit US version. I looked it up last night, and it's sitting at just shy of $200 on average. Wowzers. I actually bought the game many, many moons ago. SNK cleared out their stock of the game on eBay, and I was lucky enough to score the title then.
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