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Post by Xeogred on Mar 30, 2019 23:00:51 GMT -5
Is this finally an officially endorsed one from Sega themselves?
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Post by Sarge on Mar 31, 2019 0:07:13 GMT -5
The sad part is that all the trash AtGames ones were also "officially endorsed". This might mark the first time they have taken it seriously.
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Post by Ex on Apr 3, 2019 10:20:34 GMT -5
Is this finally an officially endorsed one from Sega themselves? Yes this published on the official Youtube Sega channel yesterday:
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Post by anayo on Apr 3, 2019 14:35:12 GMT -5
According to this destructoid article, there won't be an official endorsed Sega Saturn plug n' play console any time soon. Hiroyuki Miyazaki says that would be too costly to mass produce right now. This makes me sad, since earlier in this thread I said I'd go for a Turbo Grafx 16 or Sega Saturn plug n' play console.
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Post by 20thcenturygamer on Apr 3, 2019 16:30:32 GMT -5
I have to say, I've had nothing but great experiences with my humble Retron 3 over the years. Yes, really. I picked one up around 2012 when I was just getting back into classic gaming and since then it's handled everything I've thrown at it with no hiccups. This includes games that are supposed to give most system-on-a-chip clones problems, like Castlevania III or Super FX and SA-1 chip SNES games. Works with flash carts, repros/homebrews, Super Game Boy, Power Base Converter Mini, the whole nine yards. It also has plenty of ports for original controllers and S-video output for the SNES/Genesis stuff. You can probably point to the usual minor color differences or audio pitch changes in some games, but nothing that's really going to matter to anyone who isn't one of those hyper-anal AV snobs. Of course, it's not going to compare against dropping $600 on a full set of Analogue FPGA systems, but it still strikes a damn good balance between price, performance, and space saving convenience. Makes me think that a lot of gaming "scenester" types heap scorn on consoles like it simply because it's the thing to do and not based on their actual merits.
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Post by Sarge on Apr 3, 2019 16:35:07 GMT -5
It shouldn't be surprising, though. The PS Classic just achieves solid PSX emulation (but not perfect), but the Saturn has always required significantly more processor heft, even on PCs. I remember running ePSXe quite well on a Pentium III, and before that, Connectix Virtual Gamestation on Celeron processors! I think there was one official Sega solution that got hacked back in the day (Cassini), but as far as I know, Saturn always required a high-end Pentium IV.
I'm absolutely certain it comes down to the way the PSX is designed compared to the Saturn. Single CPU, single GPU, fairly standard setup. The Saturn? Two CPUs, and a weird double-VDP graphics setup that used quads instead of triangles. There are apparently eight total processors in there! Keeping them synchronized from an emulation standpoint has to be a nightmare.
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Post by Xeogred on Apr 3, 2019 19:01:58 GMT -5
I actually thought the Saturn had THREE CPU's or something, haha.
Is it weird I'm kind of interested in this Mini-Genesis, even though I grew up and still have more affinity towards the NES/SNES and had zero interest in those mini's? Maybe the game count wins me over, 40 is damn good. Granted 90% of it might be on that Ultimate Sega Genesis collection from last gen, that I own on both the 360 and PS3... but yeah.
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Post by Sarge on Apr 3, 2019 21:44:50 GMT -5
I'll be honest, if it has the quality level of the SNES Classic (and with M2 involved, it could be even better), I'd be interested, too. I'm rooting for Sega to get this one right.
As far as the Saturn goes, the interesting thing about the dual CPUs is that it uses the SH-2... which is the same setup used in the 32X. Also, to see the ridiculousness of the Saturn setup, here's the blurb from Wikipedia:
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Post by toei on Apr 3, 2019 23:14:12 GMT -5
A mini-console is kind of useless to me, but I'm rooting for it, too, and I kind of want to buy one, anyway, just for the hell of it. I just hope it doesn't lead to another crackdown on emulation if it does well. I've also been thinking about buying one of these official USB six-button Genesis controller (they were available just two-three days ago, but it seems they're sold out for now).
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Post by anayo on Apr 4, 2019 5:50:00 GMT -5
It shouldn't be surprising, though. The PS Classic just achieves solid PSX emulation (but not perfect), but the Saturn has always required significantly more processor heft, even on PCs. I remember running ePSXe quite well on a Pentium III, and before that, Connectix Virtual Gamestation on Celeron processors! I think there was one official Sega solution that got hacked back in the day (Cassini), but as far as I know, Saturn always required a high-end Pentium IV. I'm absolutely certain it comes down to the way the PSX is designed compared to the Saturn. Single CPU, single GPU, fairly standard setup. The Saturn? Two CPUs, and a weird double-VDP graphics setup that used quads instead of triangles. There are apparently eight total processors in there! Keeping them synchronized from an emulation standpoint has to be a nightmare. I remember when Saturn emulation wasn't even possible. And when it was, my PC couldn't handle it. So it astounds me that uoYabause can run Saturn games at 60 fps on Android now.
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