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Post by Ex on Jun 4, 2019 15:32:27 GMT -5
dunpeal2064Of all the stuff you mentioned, I only share a few commonalities. I don't really get into custom modding (hard or soft) any of my gaming devices; certainly not to the extent you or Sarge do. I get the allure from a geek standpoint, but it's just that a decent PC's power of emulation is so ubiquitous and easy, the impetus just isn't there for me. At least half of my gaming is legit stuff I bought. But I do dabble in... My PS2 is FreeMcBoot hacked, so I can use ESR boots for piracy and playing imports. My PS1 is modded to use PS-X-Change, for piracy and playing imports, although I just emulate PS1 these days. My Wii is LetterBomb hacked, so I can play imports, and also pirate-play delisted WiiWare games. My PSPs are CFW hacked, for piracy purposes. My DS Lites use flashcarts for piracy purposes. I think that's about it. All my other consoles and handhelds are stock unmodded.
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Post by Sarge on Jun 4, 2019 15:57:49 GMT -5
Hacking the PSP is an absolute must. Even if you don't pirate games, taking your own UMDs and ripping them to a memory stick is incredibly convenient. I ripped my entire library, and even went to the trouble of making EBOOTs of my best PS1 games. Plus, the battery lasts longer and games load faster since it's not hitting the spinning disc.
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Post by ShakeWell on Jun 18, 2019 19:46:48 GMT -5
So this Genesis thing from TerraOnion? Wild, right? If I didn't already have an Everdrive and a Sega CD (well, a JVC X'Eye, but tomato tomahto), I'd probably pony up the $300 for it. Worth it just for, like, Snatcher, Keio and Popful Mail.
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Post by anayo on Jun 18, 2019 19:51:55 GMT -5
So this Genesis thing from TerraOnion? Wild, right? If I didn't already have an Everdrive and a Sega CD (well, a JVC X'Eye, but tomato tomahto), I'd probably pony up the $300 for it. Worth it just for, like, Snatcher, Keio and Popful Mail. These FPGA things do make my head turn when they come out, they're just so expensive. A pre-owned Sega CD can't be more than $100. Still, it's neat that steps are being taken to make this possible. Maybe they'll get more affordable with time.
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Post by Sarge on Jun 18, 2019 20:57:52 GMT -5
The big advantage is going to be no moving parts. I have two Sega CD systems, but one started gear grinding on me years ago, although it also strangely stopped. I think it's the limiter that tells the drive to stop moving that messed up. I should probably bust it open and give it a good clean.
TerraOnion had some early issues with the SSD3, but I'm hoping that they figured out this one from the jump. Folks keep releasing all this cool stuff, but I'm not made of money!
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Post by ShakeWell on Jun 20, 2019 12:43:55 GMT -5
Bob from RetroRGB has a look. Haven't watched yet, but I tend to trust his opinion on stuff like this.
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Post by ShakeWell on Jun 20, 2019 12:49:45 GMT -5
Oh, dang. Sorry for the double-post, but I forgot this was ALSO the modding thread. I have made THE ULTIMATE DREAMCAST.
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Post by Sarge on Jun 20, 2019 16:28:50 GMT -5
Dang it, you keep this up and I'm gonna have to buy one. The DC setup looks cool.
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Post by anayo on Jun 20, 2019 18:24:58 GMT -5
The big advantage is going to be no moving parts. I have two Sega CD systems, but one started gear grinding on me years ago, although it also strangely stopped. I think it's the limiter that tells the drive to stop moving that messed up. I should probably bust it open and give it a good clean. Yeah I get that it just raises weird philosophical questions for me. I get that it's FPGA, but it's still not real hardware, so what's the advantage over emulating Sega CD on a Nintendo Wii? But at the same time I'm glad that such a device exists. I feel conflicted about it.
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Post by Sarge on Jun 22, 2019 21:41:11 GMT -5
I guess this isn't a system mod, more of a game hack, but I decided to fiddle a bit with filtering on the Wii since I got my copy of Disaster: Day of Crisis in. I've always griped mightily about how blurry a lot of Wii games are. It's actually more going on there than just iffy component output (it's not bad, but weaker than the GC): there's a flicker filter/softening mode that a lot of devs used in their games. It makes things look awful in my opinion. Well, it turns out that if you're willing to hack the "main.dol" file a bit, you may or may not get those games looking a bit better! From GBATemp user SuperrSonic:
So far, I've tried this with two games: the aforementioned Disaster, and Super Mario Galaxy. I couldn't detect any real difference with Super Mario Galaxy, which may mean they're doing something else there. Disaster, on the other hand, definitely improved! It's still not "cut you on the pixels" sharp, but anything is an improvement.
Since the instructions aren't completely clear above, the modified "main.dol" file should be renamed to the code for the game (ex: RMGE01.dol for Mario Galaxy) and put in the root of your SD card. So far, to actually get at the file itself from a WBFS file, I used Wii Backup Fusion 1.1. I'm going to look and see if there's a way to browse the image and just get at a single file instead of extracting the whole thing. But this could also be useful if you want to rebuild the whole image with the modified file.
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