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Post by toei on Jan 9, 2019 0:41:05 GMT -5
Gateway to Apshai is not only a action RPG, it's actually a roguelike! Procedurally-generated dungeons, loot, etc. Might just be the first console roguelike. Also, Taito's Frontline, which has both Atari and ColecoVision ports, is the first overhead run-'n-gun (Commando came out 3 years later). Xeogred For the ColecoVision, if you're not used to blueMSX, I recommend ColEm. It's a dedicated emulator, with very little configuration required. You just need to assign the main 4 buttons (most games use one or two), while the keypad (0-9) is assigned to your keyboard's numerical keypad by default, and is mostly used to pick a difficulty level in the beginning, and choose the number of players (which isn't simultaneous play, but turn-by-turn score competition). Some games, like Apshai, use the keypad for various menu-related functions, but that's probably because it's a computer port. Super Cobra uses two action buttons (guns and bombs) + directions.
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Post by Sarge on Jan 9, 2019 10:55:44 GMT -5
I noticed that. What's the deal with "choosing your dungeon", though? Does that just choose a difficulty level? Different seed?
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Post by Ex on Jan 9, 2019 11:33:51 GMT -5
I recommend ColEm. It's a dedicated emulator Cool thanks for the protip, I was wondering what emulator to use.
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Post by Sarge on Jan 9, 2019 12:01:54 GMT -5
Yeah, I tried ColEm and it also seemed really nice. And as toei says, there's a lot less to configure in it than BlueMSX. I'd heard that BlueMSX was cycle-accurate, which is why I wanted to give it a go.
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Post by toei on Jan 9, 2019 12:35:05 GMT -5
Only issue with ColEm is that the options are a bit limited. You can configure the action buttons, and if you select a plug-n-play controller under Input the D-Pad will work (otherwise it'll default to the joystick if it has both, ie a Logitech PS2-style pad), but you'll also need to have your keyboard handy to press the numbers. I'm missing some .dll file to run Meka, but it runs Colecovision games, too. Sarge Yes, "choose your dungeon" just seeds another dungeon, and the higher the number, the more difficult it should be. Apshai is actually part of the Dunjonquest series of computer RPGs, which predates both Ultima and Wizardry. This is the only one to appear on a console, and the only one to be as action-oriented. One of the cool thing about this month's theme for me has been to come across so many genre progenitors, or very early examples.
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Post by Ex on Jan 9, 2019 12:46:48 GMT -5
ne of the cool thing about this month's theme for me has been to come across so many genre progenitors, or very early examples. Indeed, apparently Dragonstomper on Atari 2600 was the very first role-playing game released for a home console. According to MobyGames at least.
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Post by Xeogred on Jan 9, 2019 19:11:03 GMT -5
I still don't really get what's what from this gen, Sarge just clued me in on Stella and I have a 2600 set of games.
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Post by Sarge on Jan 9, 2019 23:04:19 GMT -5
I think I decided that any system that debuted before the Famicom in Japan did is fair game. In general, that means any console that was considered "second-gen" or earlier. I think the Colecovision is the latest system that works. The biggest hitters in that time period would be the 2600, the Intellivision, the Odyssey 2, and the Colecovision. First gen is considerably crustier. That's going to be the original Odyssey, Pong, and a bunch of the Pong clones. Also, there was the Color TV-Game series from Nintendo. Those all used discrete logic and didn't have microprocessors. You also have quite a few games from that generation that ran on mainframe computers like the PDP series. Basically, I'm not going to be picky about a game for Colecovision if it happened to come out after the Famicom (i.e. 1984) because it would still be considered a second-gen game. It still needs to be HRG-compliant, though, so no modern homebrew! (There is some cool stuff out there on that front, apparently.) EDIT: Basically, I'd say anything from this list is fair game for second-gen. en.wikipedia.org/wiki/Second_generation_of_video_game_consoles
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Post by Ex on Jan 9, 2019 23:17:38 GMT -5
You know shit's gettin' real when you're at the point of emulating rewinding data cassettes.
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Post by Sarge on Jan 9, 2019 23:20:13 GMT -5
Serious business for sure!
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