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Post by Xeogred on Sept 15, 2022 18:30:21 GMT -5
I keep thinking I want to play some of the newer Star Ocean's. I do own Last Hope on Steam.
But I also laughed today seeing this new one with its updates and thought "Will I just keep thinking about playing this series but never actually touch them? Maybe..."
A part of me is kind of just like, they're probably not half as good as Xenoblade for a sci-fantasy fix.
I'm glad they're still around though and maybe have a niche' following.
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Post by bonesnapdeez on Sept 15, 2022 18:58:39 GMT -5
Blue Sphere was dope. Still think it's cool that a Star Ocean, Tales, and Grandia game all ended up on the Game Boy Color (in Japan, but still........).
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Post by anayo on Sept 16, 2022 14:04:05 GMT -5
I also want this. It's already out, I just haven't bought it because I don't currently have the time to play it:
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Post by Ex on Sept 16, 2022 14:24:09 GMT -5
anayoI had always assumed Splatoon was Nintendo's answer to arena shooters for children. Meaning arena shooters are a popular genre, but the games tend to use realistic guns and actually "killing" opponents via bullets. Nintendo wanted a piece of that market, but needed to make something more kid friendly so parents wouldn't object. Ergo squidlings splashing each other with paint. Effectively it's "kids playing paintball" online. Is that an incorrect assumption? What makes Splatoon special if so? Do these games have intriguing offline single player campaigns? I may not bite, but at least I'd have a better understanding of the product. I'm surely not the only one on HRG who doesn't understand the allure of Splatoon.
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Post by anayo on Sept 16, 2022 15:26:39 GMT -5
ExI would presume that’s how they conceived Splatoon in the boardroom. In real life, though, I think kids just lie about their age and play M rated games anyway. I like Splatoon in my 30s cause I got so badly fed up with the Gears of Duty fad that I caught myself wanting a goofy FPS. Like how Parodius and the Cute Em Up Genre subverted 16-bit shmups when those were getting stale. Splatoon’s soundtrack goes hard and the art direction is like a CGI Nickelodeon show from a parallel universe. Splatoon plays similar to team fortress, with 4 vs 4 players in an arena. Splatoon’s special gameplay mechanic is that your weapons have the power to buff your speed, mobility, and concealment. There are no bullets, just paint. The paint coats surfaces in the arena. The paint seems to screw with Euclidian space similar to Valve’s portal gun, since you can “swim” inside this paint as though it’s about 2 feet deep, regardless of the thickness of whatever you coated with the paint. “Swimming” through paint of your team color is much faster than running on foot. Conversely, enemy players have their speed nerfed when traveling through your team’s paint. So, painting a given area can boost your team’s mobility and deny enemy entry. Since swimming through paint bends the laws of space and gravity, you can also reach inaccessible areas with it. So, if there’s a ledge too high to reach by jumping, you can just coat the wall with paint, then “swim” through the paint up to the high elevation. Sometimes, I would hide motionless under the surface of my paint, making me invisible. Then I would lie in wait and ambush players when they drew close. I’m not sure that was an intended play mechanic, but it worked sometimes. Splatoon 2’s single player campaign failed to hold my interest. 100% of my playtime was in the online competitive modes. I had a blast with Splatoon 2, I just hit a skill plateau I knew I’d never overcome unless I coordinated with a group of people to consistently play together using voice chat. I was unwilling to put in that level of effort. Also, Nintendo sucks at making that stuff convenient within their own game. So I got bored and drifted to other stuff. But I had enough fun while it lasted to make me interested in the sequel.
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Post by Sarge on Sept 16, 2022 15:35:19 GMT -5
While Splatoon isn't really for me, I respect what Nintendo put together here. I definitely see the appeal.
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Post by Xeogred on Sept 16, 2022 17:37:42 GMT -5
Absolute day one for me. Think I played Ion Fury the same year Doom Eternal came out and probably liked it even more.
I find it amusingly super charming that this sequel seems like it's more Quake/Unreal Engine 1 tech, which would have been a usual upgrade for a 90's FPS sequel back then. On the other hand, Ion Fury getting the absolute most out of the Build Engine was fascinating and so dang cool about it, so I'll miss that a bit. But this looks awesome too.
Perhaps this is the real Duke Nukem Forever we always wanted. Ion Fury could be a full replacement for DN3D honestly, the level quality is far more consistent than ol' DN3D.
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Post by anayo on Sept 16, 2022 18:01:45 GMT -5
Absolute day one for me. Think I played Ion Fury the same year Doom Eternal came out and probably liked it even more.
I find it amusingly super charming that this sequel seems like it's more Quake/Unreal Engine 1 tech, which would have been a usual upgrade for a 90's FPS sequel back then. On the other hand, Ion Fury getting the absolute most out of the Build Engine was fascinating and so dang cool about it, so I'll miss that a bit. But this looks awesome too.
Perhaps this is the real Duke Nukem Forever we always wanted. Ion Fury could be a full replacement for DN3D honestly, the level quality is far more consistent than ol' DN3D.
omg, this looks great. I had no idea it existed before you posted it.
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Post by Xeogred on Sept 16, 2022 19:03:46 GMT -5
Heck yeah man, we eating good.
And me double so:
So as I've been hearing, Wo Long strips out the dense Diablo-styled loot system that Nioh has and seems to be their Sekiro in ways. Still looks like this could be more ARPG than Sekiro though. But yeah, another interesting midpoint between Souls-likes and character action... I'LL TAKE IT!
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Post by Ex on Sept 16, 2022 20:47:57 GMT -5
Phantom Fury looks more like Quake 3 tech to me, but yeah looks fun.
All kinds of good looking games on the horizon. After two slow years looks like studios are back with a vengeance. (Except Retro Studios.)
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