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Post by Ex on Feb 3, 2020 9:46:16 GMT -5
Weirdly, the blurriness never bothered me as a young kid. The first time I remember having issues with a screen was the GBA's lack of backlight. I just couldn't see anything. The original Game Boy's blurriness didn't bother me too much as a kid, but its small screen size, and lack of a backlight did. Back in 1989, the very first thing I asked my parents to buy for my new Game Boy was not another game, it was one of these: And it helped a lot.
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Post by Sarge on Feb 3, 2020 13:16:28 GMT -5
I have one of those, too, but strangely I didn't use it much. The blur didn't bother me, either, or at least not enough to keep me from playing. It did have the effect of making things feel faster than they were, though. They're speed lines!
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Post by Ex on Feb 3, 2020 18:22:55 GMT -5
Gonna go ahead and recommend this one to toei (and maybe anayo / Sarge ): Ninja Gaiden on Game Gear is unique. It is not like the NES/SNES/Arcade/Master System versions. Unique graphics and stages, slightly different style of design... but it still has cutscenes!
I beat the first level today, just testing the waters. I liked what I played, and I may come back and finish this one. Right now I'm in the middle of a different Game Gear action game though.
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Post by toei on Feb 3, 2020 18:34:56 GMT -5
Ex That was one of my recommendations on the first page. I know Sarge had mixed feelings about it, but I like that game. There's one level, the next-to-last I think, that's got a really clever concept (you'll know it when you get there, I think). It's short and easy, but solid.
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Post by Ex on Feb 3, 2020 18:36:09 GMT -5
toeiOops, missed that mention originally. Oh well, I'm glad you two have both played it at least.
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Post by toei on Feb 3, 2020 18:57:12 GMT -5
You're right about the different style of design. It feels a lot more like a simplified Shinobi than Ninja Gaiden. There's a dock level, a level where you're climbing up a skyscrapers by jumping from one building to the next (like a reverse version of the Shadow Dancer bonus stages), etc.
I also meant to mention that apparently the Game Gear version of Ristar is a different game rather than a simple port of the Genesis version. Might be worth looking into.
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Post by Sarge on Feb 3, 2020 20:47:51 GMT -5
For the life of me, I can't find where I talked about the Game Gear version. I really wasn't that big a fan, though, you're right. I liked the SMS version more.
Ristar, if it varies a decent amount from the Genesis game, might be a really good target. I might also hit up Gunstar Heroes, just to see what compromises it took to get the game on an 8-bit system.
By the way, in case no one knew, the main character in Chicago Syndicate comes from Sega's Eternal Champions. They also did a game based on the ninja lady, Shadow, called X-Perts. It was not well received. Honestly, I want to like Eternal Champions (I thought it looked really cool in mags), but it's not very good.
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Post by toei on Feb 3, 2020 21:03:55 GMT -5
For the life of me, I can't find where I talked about the Game Gear version. I really wasn't that big a fan, though, you're right. I liked the SMS version more. Ristar, if it varies a decent amount from the Genesis game, might be a really good target. I might also hit up Gunstar Heroes, just to see what compromises it took to get the game on an 8-bit system. By the way, in case no one knew, the main character in Chicago Syndicate comes from Sega's Eternal Champions. They also did a game based on the ninja lady, Shadow, called X-Perts. It was not well received. Honestly, I want to like Eternal Champions (I thought it looked really cool in mags), but it's not very good. Eternal Champions might not be very good, but X-Perts is waaaaaaaaay worse. Trust me. As for Ninja Gaiden GG, we've definitely discussed it in passing a few times. I don't think you wrote a review or anything.
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Post by Ex on Feb 3, 2020 21:26:22 GMT -5
apparently the Game Gear version of Ristar is a different game It is different than the Genesis one, and it is GOOD. I beat the first two levels yesterday. But I put it aside for something else right now. I will go back for GG Ristar later though. the main character in Chicago Syndicate comes from Sega's Eternal ChampionsHa! I thought he looked familiar.
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Post by Sarge on Feb 3, 2020 23:00:28 GMT -5
So, I went through Ristar. I liked it, although the last boss rush is a little rough. Okay, a lot rough. I actually started resorting to save states. I don't know if it lets you continue from there, though... actually, the last stage is all boss battles, anyway, so maybe I didn't need it after all - just lots of practice. If you're wondering what makes it rough, it's that the last boss has an instant-death move he can use on you, sucking you into the void, and if you're the least bit slow in reacting to it, you're already dead. You also have to already be attacking in the air when you get past that phase before he smacks you with a lightning attack. It looks really nice for a 8-bit handheld game, although you can tell the game is really chugging trying to keep pace. It will vary speeds quite a bit. Nothing unplayable, of course, although it might get you killed a few times. The soundtrack pretty much comes from the Genny version, although pretty much anything translated to this system won't sound all that good. I'd say it took me an hour and a half to beat. The game does have passwords, thankfully, if you're playing outside of an emulator. I do think it's a good game, but it still pales in comparison to the sublime Genesis game. I'd say this is a 7/10 for me. Certainly worth playing, but I think Land of Illusion beats it out quite a bit. I also tried a few more games: Chicago Syndicate - Really annoying music and a rough control scheme. Maybe this gets better, but I'm not sure I'm going to stick around to find out. Double Dragon - This is a port of Double Dragon 3, mostly. And not the good one! It ain't good, although... I've probably played worse? Terrifying thought. Streets of Rage - Oh, hey, it's a port of the Genesis game. The tunes lose a ton in the move, obviously, and it's kinda hard to combo enemies. Also, if you grab them, you apparently can't knee them, you can only do your flip-suplex or toss them? Weird. It's not bad, but it reminds me more of a cut-rate TMNT II: The Arcade Game for NES than its source material. Oh, and the games I played momentarily yesterday on the real GG: Battletoads - An iffy-feeling port of the NES game. Don't know if it diverges later, but if you're going to play that game, this is not the place to do it. Defenders of Oasis - Didn't play long, but I wanted to see the last boss again; apparently my save still lives! Legend of Illusion - Interestingly, the SMS version I beat last year was basically the Game Gear game, just running on SMS. I think that particular version saw release in Brazil. Shinobi II - Yes, I know I beat it, but I did have to pop it in for a sec. I couldn't remember which Shinobi I had, but now I know. I should track down the other game if it's not too pricey!
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