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Post by Sarge on Feb 25, 2020 16:30:02 GMT -5
Oh, here's a good one.
I'm pretty sure this is a port from Game Boy, effectively, but the sprites still look terrible, and quite frankly the color choices are pretty awful.
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Post by Sarge on Feb 25, 2020 17:35:16 GMT -5
I'm just going to leave this here... The sad part is that, as badly as the game is designed (and how garish and nonsensical the overworld areas are), the battle graphics don't look half bad.
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Post by Xeogred on Feb 25, 2020 20:38:46 GMT -5
Oh it gets worse with Jim Power... they made the background move the wrong direction when you move.
Great music though. lol
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Post by Sarge on Feb 25, 2020 23:09:42 GMT -5
Actually, if I remember right, that was supposed to be some sort of 3D effect. The game actually came with special glasses to implement the effect, to varying degrees of success. (I can't actually say, because I've never played it with the glasses.)
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Post by Ex on Feb 26, 2020 0:26:47 GMT -5
Yeah the full name of the game is Jim Power: The Lost Dimension in 3-D.
Even as a kid looking at previews of it in EGM, I had no desire to play said game. The graphics are just awful aesthetically.
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Post by anayo on Feb 26, 2020 6:39:24 GMT -5
Oh it gets worse with Jim Power... they made the background move the wrong direction when you move.
Great music though. lol
Jewel Master for Sega Genesis, a somewhat ugly game in its own right, has a similar problem where the parallax scrolling doesn't always scroll at quite the correct rate. It's as though it's too sensitive and moves too far when your character moves. Anyway the point is parallax scrolling in 16 bit games makes me feel queasy when it isn't done correctly.
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Post by toei on Feb 26, 2020 12:13:25 GMT -5
Jewel Master has a slightly janky, early Genesis charm to it. It looks more 1989 than 1991. The snowy plain with the frozen lake and the cave afterwards in particular look great to me.
I don't mind Jim Power, either, other than the character sprite looks objectively dorky and has very weird and basic animations. What's going on when he shoots his guns, exactly?
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Post by Sarge on Feb 26, 2020 12:27:40 GMT -5
I think weird animation should be part of this package. There are games that look pretty nice in still shots, but in motion... woof.
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Post by Ex on Feb 26, 2020 12:29:13 GMT -5
There are games that look pretty nice in still shots, but in motion... woof. I present exhibit A:
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Post by Sarge on Feb 26, 2020 12:34:51 GMT -5
Dang, yeah, that's a good one. Honestly, I think some of the graphics themselves look quite iffy, too.
Another one that immediately comes to mind:
Granted, this looks better than Sword of Sodan, but it's still one of those, "wow, this looks amazing" games until you play it.
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