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Post by Sarge on Jun 7, 2020 23:09:17 GMT -5
He composed, but didn't program, according to this link: www.vgmpf.com/Wiki/index.php?title=Koichi_SugiyamaI do wonder, though, if he stayed cognizant of the machine's limitations, or that the programmers had the Herculean task of distilling it to its essence. I'd wager he knew and tried to keep it in mind.
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Post by toei on Jun 7, 2020 23:29:14 GMT -5
That's definitely on the longer end for an SNES game. Here's a question for you guys, do you think Koichi Sugiyama did all the music for the earlier games on the actual hardware? As in programming the chiptunes and all that. I don't know why, but with him being such an old dude I get the vibe that maybe he just wrote the music normally and others transcribed and arranged it down into chiptune format. He just seems like a weird guy and was apparently the reason why the PS4/PC version of DQ11 didn't have orchestrated music. I have a hard time picturing him on a computer doing chiptunes for such a long series. I hope I'm wrong, or I'll be confused! I don't know for sure, but you're probably right that he didn't program it directly. As a matter of fact, I would find that very surprising! He was already over 50 when he first worked on a game, and was already established as a freelance composer for TV shows, anime, commercials, and pop songs since the late '60s. And by far the majority of his VG work was DQ-related; I don't know if he was ever full-time VG composer. Here's a Japanese pop song he composed in 1968; I'm sure you'll notice how similar it sounds to some DQ stuff. I don't know what the DQ11 OST story really is, and some of what I've heard sounds made up. But I have to say that while I think he's talented, and some of DQ's music is great (the last DQ3 track you posted is an example), he unfortunately seems to be a real asshole. He's a militant denialist of Japanese war crimes, for one, like the Nanking Massacre and the use of Korean "comfort women". EDIT - I see Sarge answered the question.
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Post by Xeogred on Jun 7, 2020 23:37:49 GMT -5
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Post by toei on Jun 8, 2020 0:18:52 GMT -5
Sarge Hey, I have a question about the original NES DQ3, since I only ever played the remakes. I read on wikipedia earlier that the board game thing was the basis for Itadaki Street, Yuji Horii's board game-style video game series. But Itadaki Street started in 1991. I had always assumed that those were an addition for the remake. Is that the case, or was some type of board game thing in the original DQ3? If not, it might mean that they were intended to be included at the time, but that they ended up making them into a full-blown game instead.
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Post by Sarge on Jun 8, 2020 0:32:01 GMT -5
Yeah, that was one of the additions - no board games in the original.
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Post by toei on Jun 8, 2020 3:55:22 GMT -5
So this might motivate you to do the bonus dungeon, Xeogred; the boss is Shenron, the dragon from Dragon Ball. He even fulfills your wishes if you beat him. Looks like the translators may not have gotten the reference, though. He destroyed me.
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Post by Xeogred on Jun 8, 2020 9:24:05 GMT -5
I wondered if that was him haha, that's pretty cool.
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Post by Sarge on Jun 8, 2020 13:17:24 GMT -5
I didn't do the bonus dungeon, either, or at least I don't think I did. If it happened, it would have been in the GBC version. As for the extra content in DQIV, it was neat, but not necessary. I both like the idea of Psaro redeeming himself and the idea of the first game where, nope, that's it, he's done.
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Post by toei on Jun 8, 2020 13:43:37 GMT -5
It seems that the bonus content in remakes was designed with players of the original in mind, in the way it undoes some things that shouldn't necessarily be undone narratively. You can tell it was added later, it doesn't quite feel like it belongs. That's why I like the post-game content better in the original games that have it. And yeah, one of the possible translations for Shenron/Shenlong is "Dragon God". There was an attempt at dubbing DB in the '80s that didn't work out, and that's what they used. I don't know if God Dragon is a deliberate reversal in the original Japanese (ie to make it an unofficial cameo) or just a slightly weird translation.
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Post by Ex on Jun 8, 2020 15:19:41 GMT -5
I regret not doing DQ8's post-game, as it's pretty substantial. But after 68 hours, despite super enjoying the main campaign, I was ready to be done.
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