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Post by Ex on Jul 7, 2020 17:44:23 GMT -5
DuckTales 2 is the 1993 NES sequel to the original 1989 DuckTales for NES. ( DuckTales 2 also released for Game Boy in 1993.) Capcom developed and published both DuckTales NES games. In the four years between the two games, you can tell Capcom improved their game design chops. Many of the aggravations from the original DuckTales are fixed. For one thing, you won't have any problem doing a consistent pogo bounce! Also the level timer is gone, which used to discourage exploration. You don't have to farm enemies for restoratives anymore, because you can buy cakes to snarf whenever you like. Lots of little improvements such as these, make DuckTales 2 a smoother and more polished experience than the original. So go help Scrooge find some treasure and keep it safe from Flintheart Glomgold. +Really great graphics and highly pleasant audio. +Super solid controls, plays like a dream. +Level designs and mini-puzzles have improved quite a lot since DT1. +The added in-game store was a great idea. +You fight a "D-1000" a parody of the T-1000. -You gotta find hidden map pieces for the best ending. -The difficulty level has been drastically reduced. -Boss fights are still kinda lackluster. -Enemy hit boxes are still a guessing game sometimes. -You'll have this beat quickly, and the replay value is low. DuckTales 2 is definitely an improvement over the first NES title. DT2 would have made an excellent rental in its time. Though purchasing this game would have lead to disappointment, as there's no real replay value to be found once the game's beaten. And because of how easy DT2 is, you'll have it beaten quickly. I was surprised at how fast I finished the game, and was kinda bummed there wasn't another set of levels. But still, for fans of the Disney show, or for fans of NES platforming in general, I absolutely recommend DuckTales 2. You can even trust Launchpad McQuack not to crash this time. Ex's time to beat: 42 minutes Ex's rating: 8/10
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Post by Sarge on Jul 7, 2020 18:21:57 GMT -5
Yep, that's pretty much what I'd give the game as well. Glad I'm not completely insane thinking the second game was better.
Interestingly, the Game Boy version apparently makes a surprising number of changes to the level layouts, as well as how certain items (like safes) work. I will likely try playing through that version just to see what differences there are. I also now own a legitimate form of the game, spending a whopping $5 for the license to play it via the Disney Afternoon Collection.
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Post by Ex on Jul 7, 2020 20:12:28 GMT -5
Glad I'm not completely insane thinking the second game was better. Only an overly nostalgic polemicist would declare DT1 better than DT2. I may check it out too, I could use some more DT2 in my life. But that'll be later this month. I do wonder how many of the other GB versions of Capcom's NES classics share that same level of variance though. Could be an interesting avenue to explore.
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Post by Xeogred on Jul 7, 2020 21:42:57 GMT -5
On the other hand, I wish the NES had ports of the GB's unique Mega Man V and the GBC Xtreme games. The Xtreme's "felt" great, but all that extra screen space and V feeling more like the NES games would be perfection to me. I adored the space theme that one had and Wily's castle being a huge seamlessly interconnected level.
Does Gizmoduck ever make an appearance in any of these games? Capcom could have easily made another Mega Man-ish exclusively with him haha.
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Post by anayo on Jul 8, 2020 11:36:43 GMT -5
It doesn’t thrill me to heat DT2’s difficulty is less than that of DT1. In adulthood I’ve grown to like difficulty from that era. I felt like DT1’s difficulty was “just right”, so less than that might feel too easy. But judging from your review it sounds like they made up for it with other creature comforts.
Yeah I don’t know what the deal was with pogo bounces randomly not working in DT1. The only common factor I noticed was that the bounce just wouldn't work on ledge tiles. I could mitigate it by keeping that in mind but it still never quite felt "right".
I kinda liked the bosses in DT1, especially the rat on the moon.
Yuck, I didn’t like that part either.
I’ll definitely make a point of playing this whenever I get around to having “NES year round 2”, as I quite liked DT1, despite its quirks. However I’ll probably have to emulate it or invest in an everdrive. Original DT2 carts cost three figures on eBay. That's just too much for me.
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Post by Sarge on Jul 8, 2020 11:48:18 GMT -5
I shelled out for the Disney Afternoon Collection just to have a "legit" copy. I was hoping that it would get a physical release, but it doesn't appear that will happen. Plus, that $5 was cheap enough that even if they did drop a physical for whatever reason, I'm not out a lot.
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Post by Ex on Jul 8, 2020 13:48:07 GMT -5
Yeah I don’t know what the deal was with pogo bounces randomly not working in DT1. In DT2 you just push and hold the B button while in the air, and your pogo landing works every time. You don't have to press down and push B anymore. DT2's pogo is 100% more reliable. Boss fights in DT2 have more variety than the repetitive same-same DT1 bosses. But compared to boss fights I've seen in other Capcom NES games, they're still underwhelming. There's no large bosses in DT2 for instance. They are all small. But a few do require more than just pogo-ing on their head with no other strategy involved, unlike DT1. Fully recommended. I found myself wishing DT2 had twice as many levels. It's a good sign when I want a game to be longer, as these days I appreciate brevity. Even Scrooge McDuck would turn his bill up at those prices.
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Post by Ex on Jul 8, 2020 14:42:23 GMT -5
Been playing some Mighty Final Fight today. I save-stated after beating the third boss. Two more stages left I assume. I'm playing as Haggar.
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Post by anayo on Jul 8, 2020 14:47:20 GMT -5
Been playing some Mighty Final Fight today. I save-stated after beating the third boss. Two more stages left I assume. I'm playing as Haggar. Is that a famicom version of final fight?
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Post by Ex on Jul 8, 2020 15:00:21 GMT -5
Is that a famicom version of final fight? It's the NES/Famicom version of Final Fight basically. There's a lot of differences between the arcade game and this NES demake though.
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