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Post by Sarge on Jul 21, 2020 14:05:36 GMT -5
I actually think the first two games are excellent, despite my gripes about momentum. The DS and Wii entries are great. I'm with Ex that some of my favorite Mario games are the offbeat ones. SMG, Yoshi's Island, and SMB2 are all tremendous games.
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Post by Ex on Jul 21, 2020 14:07:44 GMT -5
As far as the "New" series goes, I do think the original DS entry is still the best and worth playing even today. After the initial DS entry, the "New" series sequels quickly became redundant and underachieving.
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Post by anayo on Jul 21, 2020 18:17:46 GMT -5
I like SM3 more. However I'm super biased about this, as my first gaming console was an NES Action Set bundled with SM3. I received this as a gift from one of my Dad's coworkers in 1995. I was 5 years old and beginning to develop my own individuality. I was still 100% dependent on Mom and Dad for everything, but my thoughts were turning to having my own possessions and my own notions of what was "cool" were starting to emerge. I no longer wanted to just ask Dad for permission to play MS-DOS games on his PC, I wanted my own gaming platform that belonged to me and was MINE. Finally having that felt amazing. At that age I perceived my NES as the key to my gaming independence, maybe like how 16 year olds pine for their own car because of the freedom it offers. I also saw it as somewhat of a status symbol, even though 8-bit gaming was rather antiquated by then. I definitely remember feeling "cool" sitting in front of the TV playing games on my NES. The euphoria was similar when I was in middle school and got a CD player, enabling me to finally exercise control over my very own music library.
In 1995 I would run around the house, rapidly turning light switches on and off while acapella singing Mario 3's "invincibility star" jingle. In world 8, on the overworld map screen where Mario has to walk over three squares of quicksand, I found it hilarious how if you beat two stages, the tiles would spell "MOM". One time a kid a few years older than me came to my house and showed me how to obtain the warp flute. I thought he was a gaming god. I would have dreams about Mario-3 inspired platformer games with those signature NES tiled sprite visuals and color palette.
Countless details in Mario 3 fascinated me. Mario's "question mark box" has since become a universally understood icon. But I distinctly remember approaching one for the first time, puzzling over it, then trying to interact with it by jumping beneath it and watching a mushroom emerge. It felt like such as a novel discovery. There were countless similar moments of wonder, such as the "giant world" where enemies and tiles had all quadrupled in size; the flying Goomba on stage 1 who drops swarms of tiny Goombas which cling to Mario and slow him down; or the "memory" card game that would randomly appear on the world map and allow Mario to score extra lives and power ups. Even the game's underlying physics were just so gratifying to interact with. I loved how Mario could slide down a hill and dispatch all the enemies below him, or how he could pick up Koopa shells and send them bouncing all over, breaking tiles and eliminating other foes, or even harming Mario himself. It was all so playful and inviting. Without a doubt my "larger than life" perception of the world around me at that age only served to amplify these qualities.
I didn't get my own SNES until around 2005. So, Super Mario World was something I only got to play at other kids' houses. I liked Super Mario World a lot. But it never held the same personal significance for me as Mario 3. If I had received a SNES in 1995, I'd probably be praising Super Mario World with the same breathless enthusiasm instead.
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Post by Deleted on Jul 21, 2020 18:26:57 GMT -5
I actually think the first two games are excellent, despite my gripes about momentum. The DS and Wii entries are great. I'm with Ex that some of my favorite Mario games are the offbeat ones. SMG, Yoshi's Island, and SMB2 are all tremendous games. Where's that unpopular opinion thread? Man, I couldn't stand Yoshi's Island or any 3D Mario after Mario 64. SMB2 is a fantastic game, though. I wish it weren't Mario-themed, but a Western release in its own right, but I'm glad we got it regardless. It's easy to see why Nintendo would rebrand that particular game.
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