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Post by Sarge on Jan 26, 2018 18:41:45 GMT -5
I'm pretty fuzzy on 2nd-gen RPGs for consoles. I know that the C64 had some really good ones, though! I remember being quite enamored with Phantasie back in the day.
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Post by bonesnapdeez on Jan 27, 2018 23:46:41 GMT -5
I'm using the term "RPG" very loosely -- though keep in mind even the likes of Akalabeth and Ultima I didn't possess the traditional leveling systems of today...
Atari 2600: Adventure Crypts of Chaos Dragonstomper (Starpath Supercharger required, the "most RPG" on this list, almost like a proto-JRPG really) Dungeon (2009 release) Secret Quest
Atari 5200: Adventure II
Intellivision: Advanced Dungeons & Dragons Advanced Dungeons & Dragons: Treasure of Tarmin Swords & Serpents Tower of Doom
ColecoVision: Gateway to Apshai
Those come to mind immediately. There are also other dungeon-crawler fantasy type games like Venture, Quest for Qunitana Roo, the Swordquest series, Dark Chambers, and more I'm forgetting.
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Post by Ex on Jan 27, 2018 23:50:20 GMT -5
Wow Bone, thanks! That's way more than I expected. Gonna have to put me a little collection together here.
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Post by Sarge on Jan 28, 2018 22:04:51 GMT -5
That is more than you'd think. Very cool. Might be worth just giving them a shot to see how far we've come!
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Post by Ex on Jan 29, 2018 0:00:20 GMT -5
That is more than you'd think. Very cool. Might be worth just giving them a shot to see how far we've come! I put together the collection. I think it'll be fun to hit on these when I'm in the mood for a very quick RPG (and a history lesson). I did beat a 1978 roguelike not too long ago; Beneath Apple Manor on Apple II. Said game was a lot more complex than I would have expected given its age, and a fair bit of fun too.
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Post by Deleted on May 19, 2020 5:30:53 GMT -5
I could recommend a few dozen of these games, but one I love to preach about is HERO. In my opinion, this is Activision at its very best of the era, better than Pitfall or River Raid. You have multiple screens and enemies that you need to kill as you traverse caverns in order to save people lost within. Each level is different and often requires quick thinking on how to best get through to the end. There is a timer and there are points, so you have to rush somewhat. Killing enemies gives you points, you have to balance out going for those points vs. getting more points from a quicker run. HERO was released on a number of platforms, but I think the 2600 is the best. The Commodore64 and later computers might have better graphics, but I think it loses some of the darkness in doing so. But that's up to you. Here's the Let's Compare video: www.youtube.com/watch?v=-vVAfN0s5loHere specifically is more of the 2600, though the guy isn't that good, so it's short: www.youtube.com/watch?v=G3cL-PFXf4c
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Post by toei on May 19, 2020 5:43:14 GMT -5
We ended up doing a pre-NES month, though I don't think any of us played HERO. It does looks intriguing. I mostly stuck to the Colecovision. Some pretty cool games on there, especially the early Sega & Konami arcade ports.
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Post by Ex on May 19, 2020 8:11:24 GMT -5
I could recommend a few dozen of these games, but one I love to preach about is HERO. In my opinion, this is Activision at its very best of the era, better than Pitfall or River Raid. I was aware of HERO before you mentioned it, but I'd never played it. I watched the video you posted, and the 2600 version is really impressive given its hardware. The game is leaning towards an 8-bit design. It looks pretty fun. Whenever we do another theme that this game could fall into, I'll give it a try.
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Post by Deleted on May 19, 2020 15:01:27 GMT -5
I could recommend a few dozen of these games, but one I love to preach about is HERO. In my opinion, this is Activision at its very best of the era, better than Pitfall or River Raid. I was aware of HERO before you mentioned it, but I'd never played it. I watched the video you posted, and the 2600 version is really impressive given its hardware. The game is leaning towards an 8-bit design. It looks pretty fun. Whenever we do another theme that this game could fall into, I'll give it a try.
It falls in that sweet spot where it's not iconic enough to be remembered for Atari and it's not developed enough to compete with the later 8bit stuff, although I'd say that on the 2600 even it is way better than a bunch of the early Famicom games even.
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Post by Ex on May 19, 2020 16:17:27 GMT -5
although I'd say that on the 2600 even it is way better than a bunch of the early Famicom games even I do not doubt it. Last year I beat Dragonstomper for the 2600, and was blown away by how complex and involved it was for being a 2600 release. So if you know of any other 2600 games that have appreciable complexity - and are fun - I'm listening.
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