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Post by Sarge on Jan 24, 2019 15:42:38 GMT -5
Yeah, I mean to get to a few of those again at some point, particularly Avalon Code. I have beaten Solatorobo, and... I don't hate it, but it's too simple for its own good. Excellent characters, world-building, the works, but the moment-to-moment gameplay falls a bit flat.
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Post by toei on Jan 24, 2019 15:55:48 GMT -5
Avalon Code is super mediocre and not worth anyone's time.
Elemental Gimmick Gear has a nice setting, but completely awful controls. It's literally the only console action RPG I ever quit playing after putting several hours on it - twice.
FF Crystal Chronicles Echoes etc. etc. is entirely forgettable / skippable.
Blue Dragon: Awakened Shadows is surprisingly decent - the story's nothing, but the gameplay's actually fun.
I do agree that the Yakuza games are basically ARPGs, and they're very good.
Shining Force NEO is surprisingly decent, too. Seems completely generic at first, but it's more solid than it seems.
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Post by Sarge on Jan 24, 2019 16:15:45 GMT -5
Yeah, Neo and EXA were done by the same team that developed Record of Lodoss War on Dreamcast. Despite not being "actual" Shining Force games, they're still solid. My brother played through both of them back in the day.
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Post by Ex on Jan 24, 2019 16:35:26 GMT -5
On the DS, there's also Summon Night: Twin Age and Ĺkamiden. Those two action-RPGs received pretty good reviews, though I've not tried them yet myself. Beyond that, there are a bevy of popular consensus mediocre-tier action-RPGs on DS I've not yet mentioned.
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Post by Sarge on Jan 24, 2019 16:38:56 GMT -5
I'll vouch for Okamiden. Great game, probably the best "Zelda" title on the system. Folks that thought the PS2 game was a bit bloated will probably like this one more.
I put some time into Twin Age as well, but dropped it for whatever reason. I actually own the cart now, though, so I probably should look at diving back into it. It's all touch-based combat; it almost feels like an RTS in spots.
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Post by Deleted on Jan 24, 2019 16:54:21 GMT -5
Since you mentioned Twin Age, I warmly recommend Summon Night: Swordcraft Story.It's a beautiful, fun, light-hearted ARPG. It's also a spin-off of a long-running SRPG series.
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Post by Sarge on Jan 24, 2019 17:00:18 GMT -5
I know I have the sequel to that game, but I can't remember if I have the first. Seems like the first game is a little more random/dungeon-like in nature, whereas the sequel veers into basically a Tales clone? Sort of? My memories are honestly hazy about the first one.
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Post by Deleted on Jan 24, 2019 17:11:36 GMT -5
The first game plays more like Diablo as it takes place almost entirely in one dungeon. You get to venture deeper into the dungeon as the story progresses. It's very well paced, too. The sequel doesn't revolve around one big dungeon and it's perhaps a bit more like a Zelda game.
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Post by toei on Jan 24, 2019 17:21:40 GMT -5
They both have a Tales-style battle system, though.
Speaking of which, AnEarth Fantasy Story on PCE CD has a similar battle system, and it was released literally 7 days after Tales of Phantasia. Both are said to have been delayed and postponed a lot. I wonder who copied who? You might assume Tales did it first just because it was the bigger game, but AnEarth was made by a guy who'd worked on RPGs like Alshark and Emerald Dragon (and who also directed Record of Lodoss War, which we were just talking about), who also had somewhat unorthodox battles systems, so who knows?
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Post by Sarge on Jan 24, 2019 17:25:07 GMT -5
Yeah, I didn't clarify my statement well, both have that Tales-style battle system, just the sequel seems to be what I think of as more of a "proper" RPG. I think maybe I have more appreciation for Diablo-likes now, too, so perhaps I should give that one a go instead!
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