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Post by Xeogred on Apr 10, 2019 18:41:03 GMT -5
... that starts reading like a horror idea. The machine overtakes your WILL!
It was that or I was thinking, the rumors about the PS5 being backward compatible with the PS1-PS4 would be pretty epic. Hopefully with the ability to create nearly infinite virtual memory cards for the PS1-PS2 and have a way to transfer everything onto it.
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Post by Ex on Apr 10, 2019 20:37:54 GMT -5
Also, it cures all diseases and health conditions the player might have, and automatically drains a preset number of calories per hour from your body, so you can play all day and not get fat. And it pays you so you don't have to work.
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Post by Sarge on Apr 10, 2019 21:53:57 GMT -5
Man, I like this game console. Where can I buy one? I assume it costs vast quantities of unobtainium.
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Post by Ex on Apr 11, 2019 11:52:12 GMT -5
The "In Water" ending of Silent Hill 2 came close, though. Now that I think about it, I do believe I did get a bit of mist in my eye over that ending, as it was the one I received. For all my foibles with SH2, its writing was certainly top notch. I understand what you mean, and honestly any time I've used a walkthrough or strategy guide to get past a seemingly insurmountable challenge in a video game, inevitably the feeling of success upon the game's completion feels a little hollow. Like the game beat me before I beat it. It doubly sucks when say you check a guide while playing an adventure game, only to realize the answer to the puzzle is extremely obvious, and you'd likely have figured it out if you'd taken a break and come back later. At any rate I do believe there are inevitable times where artificial aid is warranted, when it comes to completely obtuse puzzles. However I have a pet peeve against people who say a known difficult game is easy, only to find out later they used outside knowledge/exploits to make said game easy. Like yes, a fist fight is easy if you cheat and bring a gun. (I also have a pet peeve against Atlus for putting difficulty selection into the 3DS Etrian Odyssey games, but that's a whole other rant.) sliding puzzles are the devil's most vile creation, and humans should be forbidden from partaking in them You should probably never play the Professor Layton series. I can't say that for my friends and most people though. Yes it's evident in how a lot of video game consoles were designed to discourage people putting drinks on top of them. With sloping or rounded tops. Example: NES tech support: "We're losing money on warranties because people keep putting spilly drinks on top of this thing!"NES engineers: "Okay we will reduce flat surface dimensions next time."SNES tech support: "People are now just putting smaller drippy drinks on this thing!"SNES engineers: "Damn it, we thought we had it this time. Let's get curvy."N64 tech support: "This is perfect! Even tiny drinks can't rest on these uneven surfaces. Good job guys!"N64 engineers: "Yes sir, we learned our lesson."GameCube tech support: "You $@!$! idiots!"GameCube engineers: "Look it's a purple box! Isn't it cute!"There have been cases where after beating a difficult game, I went and looked up strategy guides to see how other people beat them. Sometimes I find out that I was doing things all wrong, in an unintentionally difficult way. Like there was a feature I didn't know about (which would have been known had a I read the manual). Although sometimes I read where I did something that a guide says is impossible. For example in Everblue, you can race a rival diver for a sidequest. It's an obstacle course speed swim thing. Anyway, I found it was very difficult, but eventually I beat the guy. Then I read in a guide later, that you are only supposed to be able to beat him by wearing one particular wetsuit - which I was not wearing. I beat the dude by mere milliseconds without having the "right" wetsuit. But it was possible! I never would have tried if I'd read that strategy guide first. Don't let guides tell you what you can and cannot do people!
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Post by Sarge on Apr 11, 2019 12:00:10 GMT -5
It's okay, Sony didn't exactly do any better. PS1, PS2, PS4... all drink magnets.
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Post by Ex on Apr 11, 2019 12:03:43 GMT -5
It's okay, Sony didn't exactly do any better. PS1, PS2, PS4... all drink magnets. Conversely, SEGA did a great job at making all their consoles anti-put-a-drink-on-me.
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Post by Sarge on Apr 11, 2019 12:06:58 GMT -5
Yeah, pretty much. The closest is the Dreamcast, and even that has a bit of slope to it.
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Post by toei on Apr 11, 2019 12:13:50 GMT -5
I thought so too, but...
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Post by Ex on Apr 11, 2019 12:17:01 GMT -5
Conversely, SEGA did a great job at making all nearly all their consoles anti-put-a-drink-on-me.
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Post by Deleted on Apr 11, 2019 13:12:42 GMT -5
The Mark II and III is just evidence that Sega trusts its Japanese customers way more than it trusts us.
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