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Post by Sarge on Jun 26, 2023 11:12:54 GMT -5
Yeah, I highly debated using that hack, but I decided to experience it as it was instead. I may fiddle with the mouse control version soon, though, just out of curiosity.
The game does do a few little things to help out - your cursor will "stick" to enemies to a limited degree, meaning you don't sit there fiddling with keeping the crosshairs on them. But it's also easy to lose lock on fast-moving enemies (like the Nagas that bob up and down quickly).
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Post by Xeogred on Jun 26, 2023 13:37:02 GMT -5
Very nice beat Sarge. It's one I've dipped into a bit here and there over the years, due to the cool setting and vibes. But yeah, never feels great to play on a controller. I'm surprised it didn't have official SNES mouse pad support?
So have you or anyone played the Genesis and Mega CD versions to compare? Like Ex said, I just know they're actually all quite different.
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Post by Ex on Jun 26, 2023 13:47:46 GMT -5
So have you or anyone played the Genesis and Mega CD versions to compare? I've played both, many years ago. The SEGA Genesis version is an overhead action-RPG with a gritty slum vibe. I remember it feeling rough around the edges and sloppy in execution, so I quit playing it. I probably judged it too quickly (and I bet reading its manual would help). I know toei is a fan of this one. The Mega CD version is a menu-driven adventure game with SRPG battles. I didn't get far because it's Japanese-only and remains untranslated to this day. Looks interesting otherwise.
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Post by Sarge on Jun 26, 2023 14:54:04 GMT -5
That's why I always bounced off the SNES version, honestly. It's quite clunky to control, and the game really doesn't give you much direction to start, so it can feel a little overwhelming unless you're willing to give it a bit. I'm definitely open to trying the Genesis version, too - I often hear folks say it's the better game. But the SNES game has its own fans, and I understand why.
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Post by Ex on Jun 26, 2023 15:25:55 GMT -5
I've read the SNES version has a great plot with above average writing. If that's true, that makes it worth playing.
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Post by toei on Jun 26, 2023 15:48:35 GMT -5
That's why I always bounced off the SNES version, honestly. It's quite clunky to control, and the game really doesn't give you much direction to start, so it can feel a little overwhelming unless you're willing to give it a bit. I'm definitely open to trying the Genesis version, too - I often hear folks say it's the better game. But the SNES game has its own fans, and I understand why. The Genesis game does start very rough. I understand why Ex couldn't get into it. The first few times I played it, a gang member would always spot me in the neighborhood and send me to the hospital - they walked faster than me, they were stronger, I'd just get slaughtered. If I didn't own the cartridge as a kid, back in those days where you were always starved for something to play, I wouldn't have stuck with it. But it's a great game. It also provides no real direction at first - there's a core plot, which progresses as an investigation, but it's completely non-linear. Once you get past that initial hurdle of being a weak-ass and get some money and Karma so you can level up things like Speed (it's been a long time, but I think you can increase your walking speed, which makes a big difference in general) and combat abilities enough to survive, and get yourself a little bit of gear (I was a fan of the shotgun and bulletproof vest, but the vest is illegal, so you might get stopped by police) then you can settle into the game loop of being a Runner, taking on jobs for money, and following up on leads whenever you want to advance the plot. The Matrix is much more elaborate in this game - it has its own battle system where you use various software to aid you in hacking, and it can make you much more money than normal runs will through hacking systems and retrieving files you can sell. Don't miss out on the Matrix. There's a secret linked to it that I only found because I spent so much time inside it. I personally never bothered with other runners much. Or I would hire them for one job, sell off their equipment for a profit, and dismiss them, lol. They hate you when you do that, but it doesn't really affect you much otherwise. There's at least one real ally that joins you for free at certain points. It's completely unique among 16-bit games, a gritty cyberpunk non-linear action RPG. The SNES game is decent, and easier to approach, but the Genesis game is easily better to me. I think it'd have been more successful on the PC, but then I'd have never played it. While we're at it, what's the difference between a non-linear arpg and an open world? I still don't really get it.
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Post by Sarge on Jun 26, 2023 16:24:26 GMT -5
Probably scale more than anything, but yeah, I agree that there's really not all that much difference.
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Post by toei on Jun 26, 2023 20:37:00 GMT -5
Oh, one thing that's interesting about the Mega CD Shadowrun is that it takes place in Japan and has manga-style art. That's because it's based on the Japanese adaptation of the tabletop RPG produced by Group SNE (the company behind Record of Lodoss War). The Genesis and SNES games take place in Seattle, which I think it the basic setting for the original RPG. The battles are SRPG-style, as Ex said, but they also include dice as a reference to the tabletop rpg.
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Post by Xeogred on Jun 26, 2023 22:34:49 GMT -5
toei: For the Genesis version, are the "Matrix" sections these battles with this Silver Surfer looking dude shooing at floating orbs and stuff? Man this game looks out there haha. I'm almost shocked at how much text I'm seeing too. The overhead view in the city makes me think of Jurassic Park (SNES), a weird and unique game as well.
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Post by Sarge on Jun 26, 2023 23:05:38 GMT -5
Got all the way to the penultimate stage in Atomic Runner, but used all of my 15 continues up. I see why toei likes this one, very intense. I like it quite a bit myself - it's very unique. And very difficult in spots, haha! I have got to figure out that stupid boss. I know there's a level skip code, may use that to get back there.
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