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Post by Ex on Jul 3, 2018 15:22:19 GMT -5
Have you ever played a game that at first you didn't enjoy, but later gave a second chance, and ended up enjoying the second time?
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I've noticed that my current level of anxiety, energy level, or even mood can adversely affect my enjoyment of a game. It's possible first impressions suffer as a result. My perfect example would be King's Field. The first King's Field I played was Ancient City on PS2. I initially played it back in 2007, for about ten minutes. I thought it was crap, turned it off. I was in a "sampling" mood, looking for a quick fix of immediate gratification. KF4 was not that. A few years later, I gave KF4 another try (not sure what compelled me to), and that time it clicked. I ended up adoring Ancient City, and it lead me down the path of beating all FromSoftware's first person dungeon crawlers - some of the best gaming of my life. But if I hadn't given KF4 a second chance, that never would have happened.
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Post by anayo on Jul 3, 2018 18:51:06 GMT -5
You would hardly believe it now, but there was a time when I, the Castlevania Evangelist, did not like Castlevania. The first Castlevania game I bought - Dracula X Chronicles on PSP - was not bought with the motivation of playing a good Castlevania game. I bought it because The Video Game Critic gave it an A. While I don’t see eye to eye with him 100% of the time (he gave Super Smash Bros a “C” and Zelda Ocarina of Time a “B”), an A from him was worth paying attention to, since his A+ for Contra 4 was what lead me to my favorite Nintendo DS game of all time and gateway drug to the Contra series. I also bought Dracula X Chronicles because I got a PSP and wanted good PSP games. I don’t know about you, but when I bought a PSP, my motivation for doing so wasn’t exactly to play classic sprite-based 2D games, it was to play pocket-sized Playstation 2 games. Anyway, at first I didn’t like Dracula X Chronicles. The main game - a polygonal, 2.5D remake of Rondo of Blood - was stiff and weird. The main character’s animation was unappealing, and his whip weapon did not have a pleasant tactile feeling at all. I just wasn’t getting why this series was such a hit with so many people. There’s one detail that I remember clearly. In one level, there was a crow that swoop in and damage me. I remember thinking, “That’s the most idiotic thing I’ve seen. I get it if a skeleton comes at me with a sword or if a dragon breathes fire at me or whatever. But it’s a freaking crow. If a crow dive bombed me, I’d just punch it and knock it unconscious.” Then I reflected on it a little later and realized, “Wait, you know where it would make perfect sense for a crow to damage your character? An 8-bit game.” Seeing that in a 3D polygon game was dissonant and weird, like someone playing a piano song on the tuba without changing any of the notes. Around the same time, Leigh Alexander of Boing Boing posted an article about how wonderful Castlevania Symphony of the Night was and how everyone should play it. I realized, “Wait, I have this game on my Dracula X Chronicles UMD. I just have to unlock it.” Unfortunately Dracula X Chronicles makes it such an ordeal to unlock the included games, even though those “extras” are arguably better than the main product. The developers force you to play 3 or 4 stages into the main game and take some secret route into some secret room or something obtuse like that. As I recall, that’s the only reason the Video Game Critic rated this game A instead of A+. But I suffered through that and unlocked Symphony of the Night. When I laid eyes on SotN’s opening sequence, I felt that what I was seeing was so incredible I had to experience this series in order. So I played these instead: Castlevania (NES) Castlevania Rondo of Blood (PCE CD) Castlevania Bloodlines (Genesis) Castlevania IV (SNES) Then I played Symphony of the Night. Now I love this series and won’t shut up about it. But I thought it was pretty lame at first.
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Post by Sarge on Jul 3, 2018 21:29:27 GMT -5
The most recent game is the same example Ex gave: King's Field IV. It took me a while to warm up to it, but warm up I did. I thought it sucked right off the bat.
Another game that I didn't particularly like (maybe hate is too strong a word) is Contra. No, really. The guy that won't shut up about the original Contra didn't really care for it.
I used to hate SMB3 with a passion, but I won't go into those reasons why again. Suffice it to say, I enjoy it now and recognize it as one of the crowning achievements not only of the NES, but the series and genre in general.
Also, given the reputation for blood and gore, I avoided DOOM for a long, long time. The fact that I thought it held up even now shows how good a game it really was. I can only imagine how absolutely mind-blowing it must have been for those that played it at the time. I know seeing Wolfenstein 3D did that for me years ago on a Tandy computer at Radio Shack.
Can you also believe there was a time I didn't like Street Fighter? I thought the controls were too tricky. I spent a lot of time practicing moves, though, to try to get better. I'm glad I stuck with it.
That's all that comes to mind right now, but I'm sure there is more.
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Post by bonesnapdeez on Jul 4, 2018 11:47:00 GMT -5
The 7th Saga
I actually played this initially because I had read so many negative reviews. I think I was influenced a bit too much, as I expected something lackluster. And I was turned off at first. There's a great deal of grinding and that weird defend/attack battle system just felt off.
But after two hours or so this game just clicked hard. It's awesome, the game world and accompanying OST are just marvelous. It's one of those acquired taste games, but after investing many hours into multiple playthroughs I'd now rank this as one of my favorite JRPGs ever.
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Post by Xeogred on Jul 4, 2018 12:14:04 GMT -5
Castlevania/Classicvania = it actually did take me awhile to warm up to the traditional games, though the SoTN styled ones were instant love because of the smoother movesets. I wish I could remember when the series clicked. Probably with Super CV4 or something, from there it was smooth sailing and loved most of them.
Final Fantasy V = the PSX Anthology release has a terrible script/translation. I got pretty far but never beat it. 10 some years later I finally gave the GBA version a shot, which has a much better script with personality and charm. Now ExDeath is my favorite villain in the series and I'm a big fan.
Xenosaga II = this game fails to explain its own battle system. Another 10 some years later or so on this one, one of my online friends made a very detailed guide about how the battle system and mechanics work. Now I love this game. I've played through most of it three times but finally beat it several years ago when my friend gave me a video tutorial, tips, and everything. It has one of my favorite story arcs in the trilogy.
Quake 1 = took me ages to finally warm up to this one. Why? No clue, the mood just needed to be right. It always made me just want to go play more Doom instead. But I finally played through all of it in 2016 and loved it.
Silent Hill 1 = needed a good hour to really click, then I loved it.
System Shock 1 = took numerous attempts over several years worth to finally click. I dig it but don't think I'll revisit it. On the other hand Ultima Underworld I really enjoyed right away.
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Post by Ex on Jul 5, 2018 13:54:39 GMT -5
Now I love this series and won’t shut up about it. But I thought it was pretty lame at first. Have you played through any of the GBA or DS Castlevania entries? A year or two ago, I played through at least half of The 7th Saga, due to yourself and Ack's fawning over it. I'll admit I do like the world aesthetics, enemy designs, and OST a lot. But the localization screwed up the statistical balancing so bad, it just kills the fun for me. I was doing a solo using Lejes Rimul and the game was straight brutal. Not fun brutal, just brutal. I imagine The 7th Saga is only fun if you use the right combination of characters. I think the balancing is so badly off in the USA version that certain character (or character combination) runs are practically unplayable. It's a shame the balancing is so bad, because the presentation is very strong. System Shock 1 = took numerous attempts over several years worth to finally click. Yeah once you get used to it, the design makes logical sense. It is overwhelming initially, especially for modern players used to more transparent and intuitive GUIs.
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Post by bonesnapdeez on Jul 5, 2018 20:18:11 GMT -5
Yeah in Japan The 7th Saga was designed so any solo character, or duo, could make a compelling team. Localization boned that bit, and the US version is heavily biased towards Kamil and Valsu. I'm fortunate that I happened to choose those two for my first playthrough.
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Post by toei on Jul 5, 2018 20:21:05 GMT -5
I played through 7th Saga with the robot as main character years ago. I wasn't even aware it was supposed to be particularly hard, and though I may have had to grind a bit, I enjoyed it. I wouldn't call it great or anything, to me it was just one of countless solid SNES RPGs.
As for the main topic, it's happened to me a bunch of times, but I can't think of any specifics right now. Lessee... Probably the biggest reversals are Brandish (SNES) and Super Hydlide. My first impression of both was that they were just unplayable trash that I could never, ever like, but once I actually sat down to play them and got used to how they worked, I became a fan.
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Post by Sarge on Jul 5, 2018 20:24:59 GMT -5
Lux is a powerful character to use, too. For the US version, the best partner is Valsu. Esuna isn't a bad choice, either. You just don't want to go full casting or full melee. I've always wanted to use Wilme, but his magic stat is so low that it really make it tough to take those hits. I'm a sucker for the unarmed fighter types, for whatever reason.
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Post by Ex on Jul 5, 2018 23:30:24 GMT -5
I played through 7th Saga with the robot as main character years ago. I wasn't even aware it was supposed to be particularly hard Try playing as Lejes Rimul sometime. Polar opposite experience.
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