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Post by Sarge on Jan 17, 2018 14:51:41 GMT -5
I'm in the Sega CD camp, myself. The battle system on PSX was rebalanced a bit, giving you more movement range... but the enemies get the same. It removes a lot of the positioning aspect, as basically most enemies can charge right in and get to your casters if they want. It has been some time since I played the SCD version, but I put it right up there along the greats like Phantasy Star IV.
Another flaw in the PSX version is that you now have a dash on the overworld, but it's short-range, and enemies can match your dash speed. What it really means is that while you may think you can avoid combat, most times you can't. I actually prefer the random battles of the SCD version.
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Post by markies on Jan 17, 2018 17:22:44 GMT -5
I am currently replaying the PS1 version for the second time though I have never played the Sega CD Version.
I will definitely attest to the original poster's praise of both Lunar games. If you enjoy JRPG mixed with Anime, they are both wonderful games and highly deserve a playthrough. I would probably put Lunar 1 above Lunar 2 because I enjoyed the characters a bit more, but I like the improvements and the gameplay aspects better in Lunar 2.
The great thing about the PS1 versions are the working designs packaging for both games. With so many little odds and ends, it is worth their value and are nice pieces on any gaming shelf.
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Post by Xeogred on Jan 17, 2018 18:29:04 GMT -5
Whoa... for some reason I thought only the first Lunar was the one that was on the Sega CD originally.
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Post by toei on Jan 17, 2018 22:30:46 GMT -5
I remember really looking forward to playing the Lunar games (Sega CD originals), but I was never able to get into either much. They just seemed pretty bland... Eternal Blue reminds me of Grandia 2 minus the superior gameplay, and gameplay is what makes Grandia worth playing.
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Post by Xeogred on Jan 17, 2018 22:37:23 GMT -5
Grandia 2's story was horrendous but man that gameplay ruled, haha.
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rik
HRG Curious
Currently Playing Lunar 2: Eternal Blue Complete (PS1)
Posts: 7
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Post by rik on Jan 17, 2018 22:43:04 GMT -5
I can't decide which version of it to play. (I have read countless arguments declaring both the SEGA CD and PS1 versions as being superior.) These are certainly above average JRPGs though, no question there. If someone asked you if they should start with the Resident Evil series with RE1 on the PS1 or REmake on the Gamecube, which would you recommend? If you would recommend RE1, play the SCD version of Eternal Blue (and go back and play the SCD version of The Silver Star). If REmake, play the PS1 version of EB. Personally, I would tell that person to play RE1 first, because the changes in REmake are more impactful if the player played the original version first. I argue that some of the high points of the Saturn/PS1 remakes of both Lunar games come from the changes made from their original versions, and I recommend everyone who loved the PS1 version to go back and play the SCD version if they haven't. I really love the kind of remakes Lunar SSSC/EBC and REmake are; remakes that don't replace the original versions. Though if you really only want to just play one version, I would play EBC your situation, since you already played SSSC. Another flaw in the PSX version is that you now have a dash on the overworld, but it's short-range, and enemies can match your dash speed. What it really means is that while you may think you can avoid combat, most times you can't. I actually prefer the random battles of the SCD version. This is also a big complaint I have about EBC (this mechanic wasn't in SSSC). The fast walk speed in the SCD versions and SSSC and made field movement very satisfying. After 3 games of that, and suddenly having the player explore dungeons in EBC while walking at a snail's pace with a 3 second dash doesn't feel good. The enemies can also clump into groups, and you get almost no i-frames after winning a battle, so you may find yourself fighting 3 consecutive battles. Glad to see Lunar is loved here.
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Post by Ex on Jan 18, 2018 0:44:09 GMT -5
If someone asked you if they should start with the Resident Evil series with RE1 on the PS1 or REmake on the Gamecube, which would you recommend? I've put a fair amount of time into the PS1 RE, but I've actually beaten GC RE. Contrasting the experiences, I'd tell someone to start with REmake in a heartbeat. Though if you really only want to just play one version, I would play EBC your situation, since you already played SSSC. I think you presented a fair perspective and I agree with you as well. The thing I remember being most impressed with from the SSSC, was how after every plot event, every single NPC in the entire game world would have new dialogue. That one little thing never ceased to intrigue me, the attention to detail it required.
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Post by toei on Jan 18, 2018 17:11:18 GMT -5
This was becoming more common around the late 16-bit era (giving NPCs new dialogues after every event). I remember going around the world talking to every single NPC at the endgame in Phantasy Star IV. I'm not sure I'd do the same today, but I loved that kind of stuff at the time.
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Post by Ex on Jan 23, 2018 14:03:06 GMT -5
The great thing about the PS1 versions are the working designs packaging for both games. With so many little odds and ends, it is worth their value and are nice pieces on any gaming shelf. This is very true, Working Designs threw in a lot of great kit with their special editions. That stuff almost made up for all the instantly expiring fourth wall breaking cultural references they threw into their localizations.
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Post by Sarge on Jan 23, 2018 14:37:57 GMT -5
You have to admit, though, Sven T. Uncommon is still absolutely hilarious in Popful Mail even today. Can't get enough of those Schwarzenegger references. www.youtube.com/watch?v=VLgK3ZHgNxQ
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