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Post by anayo on Apr 5, 2022 14:35:16 GMT -5
Pick one.
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Post by Xeogred on Apr 5, 2022 14:53:12 GMT -5
I played most of my entire Elden Ring run on a 1440p monitor. I have this PC hooked up to a 40" Samsung to dual monitor whatever when I want, so I tried that out once, but it's 1080p. I was surprised that I could actually really see the difference in fidelity. I like that extra real estate a bigger screen gives you, but I went back to playing ER on the 27" monitor since the resolution was higher and the extra details were nice. To be fair, I think I did this when I was dozens and dozens of hours in, so I was just really used to it that way as well. So I'll go with 4K 60FPS. I've been plenty happy with 60FPS. I was playing Halo Infinite at 120FPS though and can kind of "feel" the difference. Some people are sensitive about this, but yeah I'm fine with 60FPS gaming. Once you really get used to it, it does make going back to 30FPS via older console games kind of challenging. For me I'm just picky about it with FPS's. Other genres I still don't really care and can adjust. I think this Dell is 144hz, and I have an LG in my room that's 165hz. So I guess I can try and max out the framerate if the performance stays consistent, but yeah running 60FPS is cool with me.
When it comes to the PS4 Pro, I generally stick with "Performance Mode" if a game has it. Framerate > Resolution is ideal to me. Even though I'm suggesting the lesser framerate option here, lol. Guess it just might depend on how different 60FPS vs 120FPS+ feels to some. The PS4 struggles to get a stable 60FPS in most cases...
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Post by Ex on Apr 5, 2022 17:22:55 GMT -5
60fps is plenty enough fps for me. At 4K you can objectively see more detail, provided that detail is there to see. I prefer to see that extra detail in textures, distant objects, and special effects. So for me it's 60fps @ 4K all day every day.
That said, I understand how in competitive online multiplayer FPS stuff, 120fps has its advantages. But I'm not playing those games.
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Post by paulofthewest on Apr 5, 2022 19:17:26 GMT -5
480i @ 29.97 FPS
I'd go with 1080p. I really don't like the look of 4K.
Now get off my lawn!
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Post by anayo on Apr 5, 2022 20:03:40 GMT -5
I voted for 1080p 120 fps.
I feel that 4K is great for movies and TV. But higher frame rates don't quite work in that medium because movies have been 24 fps for so long and TV has been 30 fps (25 if you're in PAL land), so it looks freaky when you increase the frame rate.
The only movie I'm aware of where the producers tried to film it at a high frame rate was that Hobbit movie from 2014. People didn't like it. They said it looked "like a soap opera", or a "home video." At the time, directors like James Cameron and Peter Jackson were saying it was going to be the future of cinema. But I think it fizzled out, kind of like those 3D TVs from 10 years ago.
Video games are more tactile. In a movie, it's not like I can move peripherals around with my hands and cause stuff to happen on screen. So, I think the more fluid movement of 120+ fps makes gaming "feel" nicer in a way that doesn't work for non interactive media. It's like I'm more connected to the game or something. To be fair, higher resolutions make both movies and video games look much nicer, but when it comes to video games, if I had to choose between high frame rates and high resolutions, I find myself leaning toward high frame rates. Especially when even the most extravagant hardware today can't really manage both.
Of course, for me it still depends on the video game we're talking about. Some classic games from the 90's are locked at sub-60 frame rates, like Doom or Super Mario 64. When I see modern, modded versions of those made to run at 60, it has that same freaky effect on me like seeing a movie or TV show at 60 fps. My brain just says, "Wait, this game isn't supposed to look like this."
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Post by Ex on Apr 5, 2022 20:43:59 GMT -5
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Post by Xeogred on Apr 5, 2022 21:00:41 GMT -5
I don't mind Doom, Quake, etc cleaned up for higher framerates and all.
To each their own.
That Tom & Jerry video though haha, yeah that's nasty. The soap opera smoothness. Gotta love when old people have this feature turned on TV's without noticing it... yuck!
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Post by anayo on Apr 5, 2022 21:04:46 GMT -5
ExYeah I agree with your point that the in-game assets must be designed from the ground up for 4K. One time around 2016 I went to a friend's house. He had a gaming PC with a couple of 980 Ti's in SLI, a 4K monitor, and Doom 2016 in his Steam library. He let me take it for a spin. While impressive, I felt that 4K was too much resolution because it made the assets in the game look fake. In particular I could tell the Doom guy's hands were just a model, and that someone had painted tendons and hairs and knuckles onto that model. The resolution was so high that I could tell I wasn't really looking at a real dude's hands. I remember hearing similar problems from when everyone was upgrading from standard definition TVs to HD ones. Allegedly if you watch Star Trek: The Next Generation in HD there's weird stuff you can notice on set. Just random crap they left lying around because they didn't need to be that meticulous for NTSC analog TV in the 80's and 90's. This was another reason why I was feeling that crazy high frame rates impact gaming more dramatically than crazy high resolutions. Sometimes the graphics don't actually look so flattering that way.
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Post by Ex on Nov 29, 2022 21:36:59 GMT -5
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