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Post by Xeogred on Jul 19, 2022 22:21:31 GMT -5
XBAWKS got the TeraFLOPS though bro.
The Teraflops stench aside, I do kind of miss the days of BLAST PROCESSING, or 64BIT and stuff being major selling points haha.
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Post by anayo on Jul 20, 2022 6:57:07 GMT -5
The PSP is definitely more powerful than the Dreamcast was. Looking at just CPU MHz for example. The Dreamcast main CPU is clocked at 200MHz with its GPU at 100 MHz. The PSP used dual 333 MHz CPUs and a GPU running at 166 MHz. The PSP originally was clocked down to 222 MHz per CPU via its firmware, but Sony removed that limit in 2007 allowing games (that elected to do so) to run at 333 MHz. The God of War games on PSP do this for example, as does God Eater Burst, Kingdom Hearts: Birth By Sleep, Syphon Filter: Logan's Shadow, MGS: Peace Walker and a whole bunch of others. Also the PSP could output at 720x480 using its Tv-Out mode.I had no idea the PSP could play games at that resolution.
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Post by Sarge on Jul 20, 2022 14:13:36 GMT -5
As mentioned earlier, I don't think there are any PSP games that actually use that resolution internally. It's just a scaled resolution, and it's also there to display PSX games at their full, proper resolution, for the few that bump it up to 640x480.
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