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Post by Xeogred on Mar 12, 2023 21:47:10 GMT -5
With the addition of jotting this down somewhere: Funny ideas MM1 - Point system MM2 - Difficulty selection MM3 - Top Man's ability
Composers MM1 - Manami Matsumae MM2 - Takashi Tateishi MM3 - Yasuaki Fujita (Bun Bun), Harumi Fujita MM4 - Minae Fujii MM5 - Mari Yamaguchi MM6 - Yuko Takehara ======================================================================= ] Everyone's favorite box art came up last month, he's back again already!
Operation Get Mega Man logged on my HLTB begins. I last replayed these in 2016 via the PS4 Legacy Collection with all the included input lag... But I didn't bother to manually track the time spent on them, yet I have most Mega Man's on there now. Gotta get the BEST ones up there. Mega Man 1* ~ 48m For you score chasers out there!
Just kidding... one of the hilarious things about Mega Man 1. Who played these for score? It's no surprise they did away with this idea right after this one.
- It's Mega Man. The birth of my #1 favorite games on the NES. Yes, over the years, I decided that the majority of these games on the NES are perfect and even better than Zelda, Metroid, Blaster Master... you name it, Mega Man beats it in my book. My mom and I lived with my grandparents for a short bit when I was super young, so I got spoiled a bit being able to rent games weekly or something. It felt like 80% of the time it was a Mega Man game. Specifically it was MM2 and MM4 that I saw a lot, then MM3 and MM5 were kind of the rare treats, and I eventually owned MM6. I don't think I ever once rented MM1 or played it in that time though. So...
- Mega Man 1 is funky and maybe due to not having much nostalgia attached, my thoughts on this one have never really changed much. I respect it more than I like it. I do think it's neat how the Wily Stages are more dynamic though, from MM2 and on they kind of follow a bit more of a formula with the designated boss rush, etc. It was cool how MMX kind of goes back to this idea mixing in the bosses through a few stages, with new unique bosses of their own. The clone Mega Man here is tough, since I don't think it has any weakness. The weaknesses are busted in this game and you betcha I use the select pause trick to kill the Yellow Devil, etc haha. Anyways, to really go back in time when this was the very first Mega Man game, it's still rather killer examined by itself. I really can't think of any serious nitpicks, it's just that as we all know by now, MM2 perfected every single idea here and then some and everything from the graphics, music, etc leveled up.
- The points system is weird. But it's also odd how the physics work in MM1. Guts' stage for instance, the moving platforms... once they rotate "downward" that'll get you killed if you don't jump timely, it's like Mega Man turns into a Kirby block falling at light speed down the pit. It's hard to describe but anyone who's played it probably knows what I mean. This is one thing I want to pay attention to with this new marathon. See if I notice the subtle physic/technical changes throughout. Nothing but pure platinum gold from here on. I had the idea to beat one of these, then a new game, get back to Mega Man, etc and rotate it. But... I might just blink and have all these 6 classics beat again asap. Personally, I've long favored MM3 over MM2 by a HAIR. It's a fun "problem" to have ranking two 10/10's. I love the rest as well though and it always gets a bit melancholic when I get to MM6. Since some of the music gives off that vibe, it's the send off, the one I owned, etc. ======================================================================= They got the colors right! Mega Man 2 | Difficult | ~1h1m It's Mega Man 2. You've either heard of it or you don't like video games.
Even if I extracted Mega Man from my DNA, it's hard to imagine anything else out there that feels this good. A 200% in a "Controls" rating for magazines of the old. I get in the habit of shooting at enemies/weakspots even when I'm falling down through a stage and transitioning to the next screen. It's just perfection. 11/10.
======================================================================= Mega Man 3 | ~1h17m Yup, still think MM3 is the chosen one in ways and a 12/10. - Introduces a handful of cool new things. Mega's robot dog companion Rush makes his debut, the awesome slide mechanics is introduced spicing up the level design, and best of all Proto Man! Always loved bad guys as a kid and antiheroes like him were even cooler. Zero is such a bad ripoff... - Graphics are leveling up, especially with the boss designs looking a lot more distinct and complicated - Game does have some slowdown/flickering more than usual in some spots, the low point of MM3 to some but it's never irked me that much - Difficulty starts easing off a tad here, it's easy to stock up on Lives/E-Tanks throughout. But the repeat stages with the MM2 bosses returning can be tough to knock out in one go and some of the new normal bosses are tricky without their weakness being exploited
- I still like that there's no Mega Buster, so you have to work to take down some enemies and figure out boss weaknesses - The OST is just incredible. MM2 might have some classic bangers, but MM3's OST is more varied, dynamic, even moody with some tracks, and it all sounds sublime A time capsule to the good ol' days:
======================================================================= Mega Man 4 | ~1h16m
Pharaoh Man in da house! Probably my favorite MM4 Robot Master, such a cool iconic level and design. - This is probably the most nostalgic MM game for me next to MM2, but I bet I rented and played MM4 even more. Love the stage select theme in this one and everything just looks and feels amazing. It's so cool that something I loved 30 some years ago is still as fun as ever.
- MM4 introduces the infamous Mega Buster, the charge shot and it is busted as ever in its debut game. You can still melt some bosses quicker with the weapon they're weak against, but the Mega Buster is good against them all too. Mega retains the charge shot even after being hit, something the series changes later on to balance things out. - This is the beginning of "It's not Dr. Wily but ooops is it?" that gets comical from this entry onward for the rest of the NES ones. But it's all good fun and a nice excuse to get more levels at the end, with two big enemy bases to tackle in MM4-MM6. - Polish is a bit sharper than MM3, reading up on them, I can see how development was probably smoother here. MM4 is cleaaaaan. - It also introduces "Eddie", the item spawning robot you see at some point in a level generally. With RNG on your side, you'll get a 1up or E-Tank. Pretty easy to stock up on both either way as they're peppered throughout some stages and easy to get.
- The first very "weird" final boss fight that's a bit more annoying than fun. Strange gimmick.
- The OST seems a bit weaker than before all around but then it drops some of my favorite bangers in between: Proto Man is sadly on vacation in MM4. But we get a whole lot of him in MM5... ======================================================================= Mega Man 5 | 1h24m - Going through MM4 again, I was seeing some hints of ideas they'd later implement in MMX. Same deal here with stuff like a new full blown vehicle section in the water stage. Very cool. - The first one with the most collectibles, a letter per stage to fill out "MegaManV" and unlock the robot buddy bird Beat. Who seems kind of useless, lol. - My least favorite version of the Rush Coil. Instead of launching you up high, he jumps up like a normal height you would and then you can jump off. Just isn't quite as satisfying. - The Mega Buster is better here. It has the iconic more rounded out sprite, Mega flashes more blue than green, and you lose the charge when you get hit. Kind of balances things out better but MM5 is by far one of the easiest. The bosses here are pretty dang easy. - That said, the levels rock. They feel a bit longer and more fleshed out than previous games. A lot of them have an awesome gimmick, one gravity reversing stage, another with low gravity, etc. - Graphics are INSANE! Came out in 1992, so it shows being a very late NES title. Going through these again and seeing how much the boss details level up, they could have changed Mega Man's sprite perhaps. But don't fix what ain't broke... his NES look is so iconic, so that's probably why they stuck with it.
======================================================================= Mega Man 6 | 1h11m - Mega Man 6 released in JP in 1993, being developed alongside Mega Man X and you can see some design ideas crossing over. Mainly, you no longer have Rush Coil or other such things but rather, the two Rush adapters combine into Mega Man like power armor. You no longer have to manage weapon energy for these modes either, it's more like a cool down. You get Rush Jet which lets Mega Man hover in the air and fly upward for a short burst, then Rush Armor. He's got like boxing gloves, shoots strong projectiles, and a charged shot can blow through shields that even stop the Mega Buster. Loved this idea. - More branching paths in some levels with alternate boss exits for the four "BEAT" parts. Beat is again, kind of useless to me, but fun to check out haha. - Boss designs were by fans. 200,000 submissions apparently in Japan alone. 6 bosses were from Japanese designs, 2 American. These are some of the coolest bosses in NES entries, so it's actually pretty neat how well this worked out. - Graphics are just insane. Overall, the strongest of the second trilogy to me. It's on the easy side but is just consistently awesome all the way through. - The BEST Dr. Wily boss theme.
Melancholy is the word for MM6 to me in ways some may expect and others not. On one hand, even as a kid I still loved playing NES games the older I got and when the SNES/Genesis were around for awhile. But most of my NES stuff was still at my grandparents. MM6 is such a late gen NES title and feels like the end of an era that I maybe wasn't totally ready to leave behind even back then. But the world was moving on. MM6 was the end of an era. Nothing but strong cozy vibes thinking back to the original NES run for me. The other sad side, I'll never forget one time playing MM6 in my grandparents basement as I always did, when one of my grandparents friends came down to tell me that my grandpa just had a heart attack and was being taken to the ER. The good news, he got through that one and we still got another 10+ years with him around. It took more than just a few heart attacks for his body to give out and his time to come. Years later we learned from my grandma he was apparently operating at like 10-30% heart capacity the last few years, when we all thought he was just totally normal and lively like usual. Never got to say goodbye to him when the final one got him, so that always sucks. But he's been gone for over a decade now and it's nothing but good memories. He was my first "dad", I'll just say families are crazy and weird as I'm sure we all experience in some ways. He was always super invested in my wellbeing, path in life, etc. I know he'd still be proud of me if he were still around. Plenty of great life lessons learned from him that I still think about to this day.
My grandpa genuinely enjoyed videogames and played them a bunch with me. My dad had his time here and there as long as some of his friends were into some games (SNES era), but thinking back I honestly think my grandpa of all people is probably the main person in my family that I played games with the most, and whom enjoyed them himself. He never looked down on them despite what most adults thought in the 90's. I'll never forget him asking me if he could borrow Donkey Kong Country at one point. That was so cool. I always rented Mega Man games, got MM6 at some point. We'd beat TMNT2/TMNT3 via co-op a lot, we'd make an attempt at Battletoads, and then battled it out plenty in Dr Mario + Tetris on the SNES. This went on for years, when I got older, so I really don't think either of us ever held back and let the other win. We were evenly matched when it came to those puzzle styled games. Good times. He got a Wii which was the last system he had. I bet he'd like the Switch or a 3DS thesedays. I'm not sure if he ever really took to 3D stuff. But I bet he would have liked DKC Tropical Freeze and probably some other stuff. If it were up to him and I a lot of family nights growing up probably would have been more videogames than board games, hah. So, MM6 often comes with heavy emotions in a way. But never in a bad or distracting way. It's fun memories at this point and such a time capsule. Even these tunes to new listeners could probably evoke such a distinctly different era, going back to the early 90's, simpler times... Kids loved Mario back then, I surely did too. But Mega Man was the coolest hero to me and made me both the metalhead and sci-fi fanatic that I am. Mega Man was and still is the cream of the crop on the NES and just fills with me crazy memories of my earliest childhood years. Great stuff.
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Post by toei on Mar 13, 2023 6:54:59 GMT -5
After living and breathing NES Mega Man over these few days, did you dream about it? Did you think you were him for a moment, and try to shoot your microwave with your hand?
I read the part about your grandfather. It's interesting to imagine for me. I never played games with an adult growing up, not once. Father and grandfather both dead, and I'm not sure it ever occurred to my mother to even try one. Then again, I should ask her. Maybe she played some Pac-Man or Space Invaders when she was younger? She didn't mind us playing them, though, up until we started playfighting after accidentally hitting each other in Streets of Rage or whatever beat-'em-up we had rented for the weekend. That's my older brother and me - he's the only family member I ever played video games with. My friends' parents never played them either. I do remember my friend telling me he'd gone to visit his grandmother or great aunt or something, I think, out in the country, and she had a Sega system that was older than the Genesis - that's the first time I heard of the Master System. I guess it had belonged to a kid who had moved out since. Ha, I usually avoid nostalgia now, but this whole topic makes me miss being a kid, pre-Internet, when the world seemed so mysterious. Like, for years I wasn't convinced there was a Street Fighter 1. We'd just never seen it anywhere, Capcom kept making new SFIIs... I figured they had just named their series "Street Fighter 2" and that was it.
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Post by Xeogred on Mar 13, 2023 8:48:23 GMT -5
Then when you finally discover Street Fighter 1, you wish it weren't true. Such a weird and different game. No dreams, but I have had the itch for more still. The main goal of this whole idea was to finally get some times logged on my HLTB list, since I have just about all the other main line Mega Man's up there. I knew they'd all hover around an hour. These and the classic Sonic games used to be the ones I'd replay the most for years and years, since they're brief like that. The only real memory I have of my mom playing videogames is dying to the pits in SMB1 and saying "poop!" a lot.
My dad has an interesting mix of things and got me into some unique games in the SNES era: - When I was 5-ish he read Act Raiser for me while I beat it. The final boss* is extremely iconic visually, so I know I beat it as a kid. The wild thing is how overly religious he was in my early life for awhile and to let me play something like Act Raiser where you're literally supposed to be "God"... maybe he thought it was a Christian game? - The Lost Vikings, Another World, and Lemmings were all uniquely cool games he got into with a friend I can still faintly picture in my mind. Think his name was Brian or something. And so naturally I got to play these games a lot myself. This is a rare time where as a kid, my dad could get further than me in Lemmings. I remember him and his friend would pause the game and take a ruler to the TV to measure out how some of the stairs building would work out in the tricky levels, lol. I think we beat Lemmings SNES, or at least got to the 5 final super tough levels. That game actually had some cool versus mode. Another World was like one of those all day events, we all crowded around and played it for hours. Mesmerized by those cutscenes and stuff. I got into Flashback a few years later, but I'm not sure if my dad ever played that one. Think my dad was into Earthworm Jim for some reason too. - Nowadays when I mention Resident Evil, he talks about how him and his band played that all night in some big van during his band days. It must have been 1 or 2 on the PSX. - My dad's best friend is a lifelong programmer who's always been into video games. He's the guy that owned the one and only Jaguar I saw in person once. He brought over the PS2 when it was new and we played some Track & Field game for hours, Madden, etc. This was a rare time my dad bought a system. It was the "family console" and only allowed in the living room, not in my room or anywhere else I had a TV. But of course I got the most out of it in the long run haha. My dad loved SSX. He didn't take well to 3D though, so he ducked out during the N64 era and I guess Resident Evil was a one off with his friends. And the PS2 was kind of the end of his run. My dad's best friend gave me Blaster Master as a kid that I grew up on, then later bought me Perfect Dark out of the blue (and this is when N64 games were like $80). He collects more than playing games nowadays, kind of like some others we may know... but it's always cool catching up with him and talking about games, name dropping series he knows, etc. He's always been like a cool uncle to me.
I don't envy growing up thesedays, where my nephew basically just plays Fortnite, Minecraft, and Rocket League.
Act Raiser final boss... you don't forget this one!
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Post by Ex on Mar 13, 2023 9:57:41 GMT -5
Xeogred Heck of a nostalgia ride for you 'eh? Interesting read with the childhood stuff you put in. Your fervor for MM makes me want to finish the NES and X entries I've not played through yet: MM = 4, 5, 6, 7, 8, 9, 10, 11 MMX = 2, 3, 4, 5, 6, 7, 8 Then again, looking at that many games my eyes kinda glaze over. Speaking of MM games not beaten yet, I've got one for you that I bet you haven't. I was messing around with some WonderSwan emulation last night and came across this 1999 series entry: (The game's framerate is much smoother IRL, don't know why this video is choppy.) "Rockman & Forte: Mirai kara no Chōsensha, also known as Mega Man and Bass: Challenger From the Future, and often abbreviated as R&F2 or MM&B2, is a classic Mega Man game for the WonderSwan, serving as a sequel to Mega Man & Bass. Like its predecessor, Mirai kara no Chōsensha includes both Mega Man and Bass as playable characters, with the two characters having the same unique abilities they had in the prior game. There are only eight stages in the game: An intro stage, six Robot Master stages (though only five of them give weapons), and a fortress stage. Expanding on the visual differences between Mega Man's weapons and Bass' weapons in Mega Man & Bass, the two now get different weapons from each of the Robot Masters (though two of the Robot Masters give weapons that are only different in name). The game's music is lifted straight from Mega Man & Bass, and bosses uniquely lack invincibility frames."This is an exclusive WonderSwan game. What I played of it (first stage) was fun. Uncharted waters for our Mega Man eXpert! If by some chance you have played that one, then feel free to play the DOS MM game I had as a kid: A weird kinda bad DOS port, yet strangely compelling. Completely different than the NES version.
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Post by Sarge on Mar 13, 2023 15:19:53 GMT -5
Absolutely appreciate the post, Xeogred . Anyway, you had a unique situation there - my parents aren't into video games at all, nor were my grandparents. Only one of my aunts was, although I don't really have super fond memories of actually playing stuff with her, more playing some stuff at her house solo. Ex : Thankfully, all those games are quite short. Pretty much the entire NES series takes about the same time as it likely took you to get through MM3, so you're only looking at 1-2 hours for each, especially since your skill level is quite high at this point in life. It was a bit harder for me back in those days while I was still developing the skills to play games. As far as I'm concerned, all the NES entries are worth playing. No bad ones in there at all. I think MM1 is my least favorite, but it's still great, especially considering when it came out and that it's the first entry. Very polished all things considered. I also believe MM9 captures the magic of MM2, and is top three of that grouping. MM10 is more like MM4-6 - it's just missing that special something (but still great). But it is more accessible than MM9, because MM9 has some of that MM Zero, "holy crap that was hard" DNA. The X series is an odd one. I love MMX, it's a stone cold classic, but wasn't nearly as enamored with X2/3, before enjoying the heck out of MMX4. Then it follows that pattern again, with MMX5/6 being fun but not nearly as inspired ( MMX4 can almost be considered a sort of reboot of the series when it moved to PSX/Saturn). Then there's the dumpster fire of X7 and a return to passable territory in X8.
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Post by Ex on Mar 13, 2023 15:43:10 GMT -5
As far as my family gaming goes... When I was in third grade, my mom used to play Atari 2600 and SEGA Master System games with me. She would even play Joust, Quartet, Wonder Boy and Fantasy Zone II on her own. But she quickly grew bored with them and stopped caring by the time I was in 4th grade. My dad never played video games with me. Actually he always made fun of me for liking them. My dad thought video games were a complete waste of time. But my dad still allowed me to play all I wanted at night (though he made me do endless chores during the day). I used to co-op/versus games with my cousin when I was kid (we are same age), and also my brother who is 8 years younger than me. On the very rare occasion my brother is around me IRL, we will still play video games together. But that's very rare as we live on opposite sides of the continent now. I played a lot of video games with my daughter as she was growing up. We still play them together from time to time nowadays. I play video games with my niece and nephew occasionally, they really enjoy kart racers. The majority of family gaming I do now though, is with my wife. She very much enjoys playing video games with me. But she never plays video games on her own. - I do intend to beat the rest of the NES MM games eventually. And at least beat MMX4 in the X series. I have sunk time into other NES and X MM games, I've sampled all of them. So I recognize these games' quality, I don't think these are bad games at all. It's just that after beating a few MM games, they become very familiar experiences. I tend to seek out new-to-me experiences rather than rehashing already explored ones. But I don't look down on anyone who enjoys a formula. I would play a dozen King's Field or Front Mission games if they existed. - Anyway it was fun to read about some of Xeogred's childhood gaming experiences. I can see how they shaped him into the gamer he is today.
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Post by Sarge on Mar 13, 2023 15:53:23 GMT -5
You're not wrong, they are very similar, and it's a reason the series began to fall out of favor back in the day. I'm of the opinion, of course, that something very familiar but fantastic is still fantastic, so I was on board as long as they kept making them. And as you say, when there's a certain formula you love, you're willing to play more of the same in perpetuity. So I get why folks love Dark Souls or King's Field, or in my case, Zelda or Dragon Quest - the criticisms that they weren't changing enough weren't a negative for me, because they were exactly what I wanted.
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Post by Xeogred on Mar 13, 2023 18:11:44 GMT -5
The majority of family gaming I do now though, is with my wife. She very much enjoys playing video games with me. But she never plays video games on her own. Always interesting how that works. I've seen other cases of that.
I think I stumbled upon Mega Man and Bass: Challenger From the Future again last year but didn't look too deeply into it. A sequel to Mega Man & Bass is interesting. That's a game I love and has such a weird powerful nostalgic force, for something that I only emulated back in the day obviously. I remember at the time of its discovery, people even referenced it as Mega Man 9. It's pretty weird it could have came out on the PSX, but I guess they still thought it was worth going back to making an exclusive SFC Mega Man. I think it shares some sprites from Mega Man 8.
Ah that reminds me of the dark side of this idea, getting 1-6 on HLTB... now I have to get 7-8 on there. I don't mind MM8, but it's not amazing. The levels are all way more puzzle/gimmick based and you can't just cruise through them. Kind of a mood thing. As for MM7... when I last rolled credits on the Legacy Collection, all I could think of in my head was "This is the last time I play this one." But now I want to get it on HLTB sometime haha. I think it's bad though. It's a competently made game, great graphics, music, but there's just so much about it I can't stand. So no, Mega Man doesn't have a perfect track record even for me. There's one I dislike!
Well we have the perfect two months for you to tackle MM4-MM6 now. I probably like all of the X's more than Sarge as a whole, but yeah. What I like about X2-X3 is that they're a lot harder than X1. But they do lack some kind of magic that the first X1 has. I still might like them more than X4-6 though, because they still have a darker tone and atmosphere in ways. The PSX era is a little more rockin, X4 even has anime cutscenes (with hilariously bad voice acting as you'd expect from that Capcom era), but then you slowly see the production stripped out with X5-X6. I believe X6 came out only six months after X5 and was a budget game. I love it, but simply because it's one of the hardest Mega Man games... more than likely for a complete lack of quality control. But for the final ride on all the great classic Mega Man's, I love that it's balls to the wall. hardcoreretrogaming.boards.net/post/6108
It's all a mood with X2-X6 though. I feel like everytime I revisit them all, my ranking of them changes. I'm always pretty high on X5, it's got better music than X4 to me and other stuff. But dang if it doesn't get in its own way with the weird mission structure, an NPC interrupting you numerous times per stage, etc. I'm really curious about this big project on it: www.romhacking.net/forum/index.php?topic=29471.0
If anything, maybe you'll like X4 or something someday, since it's a big facelift and all. Playing as Zero is fun but insanely easy to me, seriously makes those games a cake walk. You'd think him mostly just having shorter melee weapons makes it tougher... but nah, he gets like spinning jump attacks (think Samus' Screw Attack) and just absolutely melts everything and bosses.
Sarge : Maybe I should slide in MM9-MM10 yet again here soon hehe. I liked them both a lot. And it's the one time I want to brag a bit with the fact that I got "Mr Perfect" in MM10...
It's insane, but maybe not AS insane as some may think with a quick glance. MM10 had difficulty modes, changing up enemy/platform placement, which I thought was really neat (in between other playable characters). So you play MM10 on Easy, then can save in between the stages until you get them perfect.
Now that said, you still have to get through the BOSS GAUNTLET IN ONE GO! That was absolute madness and took me like a week to knock out. 8 bosses plus Wily all without getting touched once.
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