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Post by anayo on Feb 25, 2018 10:45:42 GMT -5
This Awesome Games Done Quick 2018 speed run of Animorphs: Shattered Reality (Playstation) is hilarious. It's like an episode of Mystery Science Theater 3000 if Mike, Servo, and Crow riffed video games. The 40 minute runtime might scare you way, but I've never been so entertained by watching someone else beat a game so tacky, tasteless, and broken.
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Post by toei on Feb 25, 2018 14:50:07 GMT -5
I don't have the time to watch the whole thing now, but what little I've seen actually looks surprisingly fun. It just keeps throwing stuff at the player at random, every two seconds there seems to be a new type of obstacle or mechanic in play. There's a part where you turn into a bear, kill a single enemy and turn back to a human.
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Post by chibby on Feb 25, 2018 15:28:43 GMT -5
These two titles are decidedly mediocre but because of my love for their source materials I consider them to be treasured gems in my n64 collection. Honestly, the CG from the show looks less appealing these days than any of the in game graphics. I am the son of a god, but cool, this seems like a good use of my time... Uh, can we go back to throwing rocks? That escalated quickly, sheesh lady, I'll help you find the damn cookbook! More like Lucy Flawless, amirite? I don't know how many other games fighting games in the N64 library allowed for more than 2 players at once, but Smash Brothers this is not. Yikes, right where it counts... If you've watched the show at all, you understand why this image alone makes this game worthy of being on this thread. Making this thread has convinced me to start searching again for the Playstation Xena game. How have I gone this long in life without it?
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Post by bonesnapdeez on Feb 26, 2018 22:25:21 GMT -5
I love the Hydlide series. All four are great. I'm probably one of the few Americans that owns the second game, haha.
The first installment is incredibly solid given its release date. Better than Dragon Slayer, even.
Part two is ambitious, but unfortunately way too hard. I love what I've played, but have never beaten it.
III is a bizarre clunky hilarious mess. It's like they tried to emulate the plot of Ultima I but decided to make it even stranger. The environmental graphics seem almost intentionally bad. Awesome game.
Virtual Hydlide is an ugly 15-fps surreal journey into hell. it's beautiful, man. T&E Soft clearly didn't give a shit about the JRPG "trends" of the time.
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Post by toei on Feb 27, 2018 12:36:52 GMT -5
Never played the first two, but I genuinely like Super Hydlide, even though I usually dislike CRPG-style restrictions like hunger, fatigue and weight. It's got a very unique vibe, and this sort of complete earnestness that only early RPGs seem to have. A real feeling of adventuring in a strange land.
Virtual Hydlide is the definition of janky, and yet its ugly, lonely world is fascinating.
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Post by Ex on Feb 27, 2018 12:44:47 GMT -5
Virtual Hydlide is the definition of janky, and yet its ugly, lonely world is fascinating. That's a weird way to spell King's Field.
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Post by toei on Feb 27, 2018 12:52:19 GMT -5
I should try that out. Virtual Hydlide is even weirder and lonelier, though, because there is a pretty large overworld and not a single NPC in the entire game. It's just creepy.
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Post by Ex on Feb 27, 2018 12:58:30 GMT -5
I am a HUGE King's Field nerd. I've beaten and loved all of them (as well as the Shadow Tower games). I'll just say I recommend them, because it would be easy for me to slip off into a long winded deluge of salivating praise. Virtual Hydlide is even weirder and lonelier, though, because there is a pretty large overworld and not a single NPC in the entire game. It's just creepy. King's Field games have NPCs, but the NPCs themselves are creepy. That's to say nothing of their forlorn and dire worlds, which redefine the word "lonely".
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Post by anayo on Feb 27, 2018 13:27:56 GMT -5
I used to be fascinated with Virtual Hydlide for some reason. I never actually played it, I just read a lot about it. The Sega Saturn just intrigues me by default, but something about the wacky, kusoge quality of VH really made me wonder about it. There was another old kusoge that intrigued me but I never played. It was 1998's Jurassic Park: Trespasser for the Windows PC. The studio responsible wanted an open world game with physics like what you'd find in Half Life 2 six years later. But it was 1998 so it was a bug-ridden mess. The physics would spazz out, so brachiosaurs would spontaneously leap 100 feet in the air and stuff like that. It was full of appalling weird design choices, too. Since they wanted it to rely so heavily on physics, you couldn't just rotate your whole body to aim your guns, like in Doom or Quake. You had to control the main character's hand with the mouse, which controls the rest of her arm with an inverse kinematics chain. So you're moving the poor lady's hand around and her elbow would spazz out like one of those weird Source Filmmaker cartoons on youtube these days. Once I watched a play through video where the player confronted a raptor, aimed a pistol at the raptor to shoot it, but the raptor bumped her wrist with its nose. This caused her arm to twist around and aim at her face at the exact moment the player hit the left mouse button. So the player shot himself in the face and died. There was this other moment in the play through video I watched where the artificial intelligence for this one raptor just short-circuited. The raptor just stood there, unresponsive. Since the physics engine calculates actual gait, weight, and momentum to dinosaurs' steps (rather than baked animation frames), the player was able to nudge the braindead raptor all around the map. He'd push it from behind and it would just trudge wherever he pushed. He crawled underneath the raptor to see what would happen, then the physics engine had a stroke and he and the raptor spontaneously shot a 100 feet into the air. He died on impact and could never reproduce the "braindead raptor" bug.
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Post by Ex on Feb 27, 2018 14:09:35 GMT -5
the physics engine had a stroke and he and the raptor spontaneously shot a 100 feet into the air That's hilarious. I had something similar to that happen to me while playing Fallout 3 back in 2008. I found a large Greyhound sized bus far off in the outermost regions of the wasteland. The bus was laying on its side, beneath it was various debris. One of the pieces of debris was a tire. On a whim I tried to grab the tire and pulled it free. Lo and behold, the tire came free, but when it did the bus shot into the stratosphere like a rocket. The physics engine was glitching 'cause math is hard I guess. I reloaded my save game, went back there, tried it again, and again the bus shot into the sky so high it must have landed back in Washington DC. It was nuts, but fun.
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