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Post by Xeogred on Jun 7, 2020 19:22:17 GMT -5
I dug Binary Domain, but not as much as Vanquish. Although Binary Domain was a better comedy. The Yakuza team made it.
Remember Me is one I grabbed on a Steam sale awhile back and think of it a lot, just waiting for the mood to strike someday haha. It does seem like something I'll dig.
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Post by Ex on Jun 7, 2020 20:42:40 GMT -5
I pulled up my old review of Binary Domain from 2017. Binary Domain is a futuristic tactical cover shooter. It tries to be different by making the way you treat your squadmates matter; how you treat them is how they'll treat you (in theory anyway). Game design is mostly solid, but has some issues. The weapons are generic, and the combat system is rather boilerplate. The battles are let down by repetitive sequences that last too long against very bland redundant robots. (Yes you can shoot the robots' heads or legs off to slow them down, that's cool about once.) There are occasional disengenous action sequences that make no sense in a cover shooter. Thankfully the boss battles are all super great, and make up for the potboiler shooting slogs. When you're not blasting tons of robots, the plot manages to keep things interesting. There's excellent cutscenes and great voice acting, with a crazy story having enough logic holes to make Hideo Kojima jealous. Character models look great in the cutscenes, but the environments remain sterile and vapid throughout the experience. There are some annoying AI issues with your friendly squad-mates, but you'll get around it. Some people think Binary Domain is better than Vanquish, but that's just crazy talk. While the cutscenes and plot beat Vanquish's, the moment-to-moment gameplay doesn't even remotely compare. Also Binary Domain is a total cakewalk on normal difficulty, whereas Vanquish puts up a fight. Ill conceived comparisons aside; if you enjoy sci-fi and cover shooters, you could do a lot worse than Binary Domain. I know I sound negative towards this game, but that's only to counter balance the Pollyannas who laud it beyond what it actually is. Binary Domain is not an amazing hidden gem nor Vanquish killer. Rather this is a decent cover shooter with some considerable issues, made enjoyable by an above average plot and cool cutscenes. 7/10
I think it's an okay game, a bit overrated on forums though in general. Well on NeoGAF I remember the game was idolized for a while anyway.
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Post by Sarge on Jun 14, 2020 1:02:24 GMT -5
Kinda felt like some comfort food gaming, so I took a little break from Deus Ex to finish another game in my modern backlog, Guacamelee! 2. If you liked the first game, you'll like the second game. I got 100%, and the good ending, in 12h34m. There are some brutal sequences that almost had me giving up, but I kept improving my inputs and finally got through. I actually think I got more frustrated in the first game, despite my problems here, though.
As you can see, it's a pretty meaty game for a 'troid-'em-up. Lots of movement abilities, and your fingers will get twisted on some of the jumping puzzles; swapping between the land of the living and the dead, using all your movement abilities, and sometimes even having to throw in a mid-air morph to/from chicken form. Yes, you can turn into a chicken. The game has a crazy sense of humor. The Chicken Illuminati is real.
I'd probably give this an 8.5 or a 9. Extremely solid and fun play throughout, with a few frustrating bits if you're going for that elusive 100%. Technically I haven't totally done everything - there's some DLC that I could work through with various challenges, but I'm probably going to skip that for now.
Also, I have to chuckle at this song, because it definitely captures the ridiculousness of this game.
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Post by Ex on Jun 14, 2020 1:17:08 GMT -5
I'd probably give this an 8.5 or a 9. I believe it. I've only beaten the first game (via co-op) back in 2014, but I remember giving that one a 9/10 myself. I also recall how insanely difficult some of the optional platforming sections were in the original. But that crazy sense of humor and slick aesthetic seems to have made it into the sequel intact. Doesn't look like Guacamelee! 2 ever got a physical release?
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Post by Sarge on Jun 14, 2020 1:47:05 GMT -5
Actually, it finally did as part of the One-Two Punch collection. That's where I played it, on Switch, but there's also a PS4 version.
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Post by Ex on Jun 14, 2020 1:58:46 GMT -5
Actually, it finally did as part of the One-Two Punch collection. That's where I played it, on Switch, but there's also a PS4 version. Good to know, I'll add it to my PS4 want list.
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Post by Chema on Jun 15, 2020 13:43:08 GMT -5
Tried Killzone Mercenary last week, and I ended up playing through the whole campaign mode.
Can't speak for the multiplayer but the campaign was mediocre. The designers attempted to blend action and stealth, but like many others, they fail at it. The stealth mechanics are badly implemented and being spotted means many times that you will fight against hordes of enemies in cramped rooms.
So why did I play it? It's a showcase of the PS Vita's technical capabilities, a demonstration of what other devs could have done if publishers had had interest in funding big budget games for the console. Really impressive what Guerrilla Cambridge did with the hardware.
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Post by Ex on Jun 15, 2020 21:03:00 GMT -5
So why did I play it? It's a showcase of the PS Vita's technical capabilities, a demonstration of what other devs could have done if publishers had had interest in funding big budget games for the console. Really impressive what Guerrilla Cambridge did with the hardware. I agree with this portion of your thoughts, Killzone: Mercenary is a testament to how powerful the Vita actually is. I beat the game myself back in 2017. Killzone: Mercenary represents a time when Sony was still trying to deliver good on its original Vita promise; console quality games on a handheld. This game lives up to this ideal, at least in graphics and basic control. The campaign itself was a bit too by the numbers for me yeah, and the forced touchscreen interaction wasn't appreciated. Surprisingly enough though the plot is actually good, and incorporates the mercenary theme convincingly. When it comes to visceral splendor, it's easy to come away impressed with what the Vita was able to pump out via this handheld FPS.
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Post by Sarge on Jun 15, 2020 21:06:13 GMT -5
The Vita is basically a system I want to love, but they didn't give me enough games that I wanted to play. I know it hit you in your critical weak point, but less so for me since I've mostly abandoned the sorts of RPGs it's known for. But I really love the hardware, and I wish Sony had at the very least gone with a standard memory card format. I mean, Pro Duo for the PSP wasn't optimal, but you could do okay on that side of things with sales or adapters. The Vita cards are expensive junk, and prone to failure (I have an 8 GB that died, and apparently it gets worse the higher capacity you go).
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Post by Ex on Jun 15, 2020 22:16:25 GMT -5
less so for me since I've mostly abandoned the sorts of RPGs it's known for Yeah ecchi-infused roguelikes and DRPGs out the wazoo definitely aren't your thing. I still think you'd like this one: As a physical Vita game collector, I still don't get everybody's hangup with the Vita memory cards. Yes they are proprietary and expensive. But if you are playing physical games, you only need memory for your save game files, which the Vita already had plenty of room for out of the box. I guess if you were hard set on loading down your Vita with a lot of digital PSN titles, the memory cards mattered.
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