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Post by Ex on Nov 9, 2022 15:21:50 GMT -5
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Post by bonesnapdeez on Nov 9, 2022 15:28:15 GMT -5
I don't really do those romhacks. That one looks like it alters things so much it'd feel like a different game.
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Post by Kazin on Nov 9, 2022 15:36:08 GMT -5
Yeah, I wouldn't play that either, I'd rather have the original art and stuff, but I did play a bit of a romhack that increased exp gain and money gain (is it gold in Mother 1? I can't remember, been years haha). Mother is cool, but I'd still put those other three games over it as far as 8bit RPGs go just for mechanical reasons.
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Post by toei on Nov 10, 2022 6:24:48 GMT -5
I'm a bit late to this, but I agree FF3 DS is hideous. It's not that I don't like early 3D, I like it a lot. Those DS/PSP Square games don't look like PSX games to me, though, not with those doll-like chibi characters. Maybe Threads of Fate? Which is probably Square's least attractive PSX game aesthetically, and even then, it's not as bad as their DS games. For DQIV, I can see how one would prefer the remake, but the NES version is great. In substance, it feels like a 16-bit RPG, just with NES graphics and sound. It also has characters and story, unlike DQIII for the most part (though III must have been the first RPG to pull the fake ending plot twist - great early meta moment). It has the chapter system, which many RPGs tried to reproduce after.
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Post by Kazin on Nov 10, 2022 8:56:28 GMT -5
I've been playing Dragon Warrior IV the past few days on NES, and it's really rising in my esteem. It's good on DS, where I first played it, but this thing came out in 1990 in Japan, which I'm kind of blown away by. It's really well put together narratively, and has all kinds of fun mechanical tweaks to the Dragon Quest experience - Taloon's chapter in particular being a highlight for being unlike anything else gameplay wise in an RPG for the time, though the other ones are fun too. I mean, the efficiency of characterization is kind of amazing - you don't hear a word of dialogue spoken by Alena in her chapter, but she keeps kicking the wall in her room down to escape the castle to go out and have adventures. That really tells you a lot about her, even if you don't get to hear her speak! I love it.
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Post by Xeogred on Nov 10, 2022 9:40:52 GMT -5
I don't see myself ever truly loving 8bit JRPG's, but I really dug FF3(J) and LOVE DQ4 (DS). So yeah, I've been thinking I should give DQ3-4 NES a look someday. I do like the aesthetic and all. But I could be in for a rude awakening if they're more drawn out and require more grinding, haha.
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Post by Kazin on Nov 10, 2022 9:49:51 GMT -5
So far there hasn't been much grinding in Dragon Warrior IV, though I'm not even to the final chapter where you get the hero yet, so who knows. They're definitely slower paced on NES, at least in terms of walking speed and menu navigation and stuff. Far brisker than many 8 bit RPGs, though, like Final Fantasy I, which I find hard to play just because battles take forever.
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Post by Ex on Nov 10, 2022 11:18:10 GMT -5
more drawn out and require more grinding High encounter rates coupled with high grinding and slow battle systems are JRPG kryptonite for me. It all combines together to just waste your precious limited life span. That's why I haven't finished many 8-bit JRPGs, they tend to focus on that combo as a means to pad the game length in my experience. I couldn't stand DQ1 on NES, but the GBC version was pure joy because it sped up the whole experience with less battles/grinding. That's why I tend to gravitate to the later remake versions of DQ/FF, where stuff's usually been streamlined. I understand puritan love of original aesthetics, but not when the game length is dramatically affected.
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Post by Kazin on Nov 10, 2022 11:31:40 GMT -5
I'm not sure I'd recommend the NES Dragon Warriors, then - they are still much slower than you'd probably like. Better than the NES FF games (besides III, which I find is pretty well paced even on Famicom), at least. The GBC remakes are good, even though yeah, the SNES remakes are probably (currently) the best way to play those games.
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Post by Xeogred on Nov 10, 2022 11:53:02 GMT -5
Yeah, as much as I love FF as a whole, I've never been able to get into the NES originals of FF1-FF2.
I enjoyed the GBA/PSX remake of FF1 (only takes like 10 hours to knock out too, if even). As for FF2, I played those two versions as well, but it wasn't until the further cleaned up PSP release that I finally finished it. That version was fine and it was cool to beat it, but it's probably not one I'd ever touch again.
I really love how menu style wise, FF3 really got it down and was the blueprint for the SNES games. A better story could elevate FF3 further, but for a pure dungeon crawler with excellent production, music, gameplay, it's definitely fantastic. I still crack up at the deluge of "secret passages" that riddled the dungeons though. The later games still had some for hidden treasure or whatever, but FF3's dungeons were hardcore with those hidden paths haha.
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