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Post by toei on May 5, 2024 13:12:11 GMT -5
I had this game for the DS and quit within an hour. Now I'm glad I did. I know you're still saying it's a good game but it really doesn't sound that way to me.
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Post by Xeogred on May 5, 2024 16:01:14 GMT -5
Final boss seemed downright impossible. Some random comments I dug up: - "I'm level 88 with X demons..." my MC is only level 70. I would have to grind for another dozen or two hours to get to that level. - "Harder than the super boss..."
Funny one from HLTB: - 27 hours - Casual
- 44 hours - Till Mem Aleph - What this note from this player more than likely means, is that they didn't beat the Neutral/Law final boss Mem Aleph. - 47 hours - Old Chaos Ending, Lv99 (dlc grinding) - 50 hours - New Law. Used dlc to not grind
etc Biggest slice of BS ever, so I remembered that this game has difficulties and dropped it down to Casual. I don't give two flying goombas. The final boss still took everything in me and was probably a 30 minute gauntlet, just like the DDS2 final boss that I think took me like multiple hours worth of tries. One of those moments in a long RPG boss where if you die, you're gonna be real pissed at so much time and strategy loss. Now I think I can absolutely confirm 90% of those "professional" reviews and journos probably didn't clear this game. This is the 5th SMT I've beaten now and I'm not kidding folks, this final boss seemed like the hardest of them all. When what have I been mentioning up to this final dungeon? The game was mostly easy! Gotta love that stupid whiplash when the final boss is so overly obnoxious like this, devs just trolling you or expecting players to grind forever to make it doable and still with a lot of luck. After 50 hours of this game, that's a no thanks from me. Literally exhausted right now feeling like I could take a nap. That might be due to some stress this game gave me but also the long hours this weekend looking down crunching my neck for a handheld.
Yeah, I probably shouldn't go higher than a 7/10 on this one. I'll do this for my HLTB entry: Normal/Neutral, Lv 75 final save. 41% Compendium, 3 floors Womb. Bumped down to Casual for final boss. Exhausting game.
I've only beaten 6 games this year so far which is absurd for me. But this, SMT4, and Ys8 are certainly some big time sinks on the list. I'M FINALLY FREEEEEEEEEEEEE!
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Post by Ex on May 5, 2024 21:27:26 GMT -5
This is why unfortunately HLTB can be unreliable. There's always jackass time completions that are absurd like this; likely fake, or they used Easy mode + cheats and a walkthrough. I don't know why people play games that way, but I'd prefer them not to artificially weight completion times for HLTB entries. >Gotta love that stupid whiplash when the final boss is so overly obnoxious like this, devs just trolling I don't know why so many Japanese developers do this. The main campaign will be easy or at least well balanced, then you get to the final boss and all balancing evaporates into absurdity. Atlus definitely LOVES to do this in their JRPGs. I can understand why you said hell with it and knocked the difficulty down to casual. >long hours this weekend looking down crunching my neck for a handheld It's a shame your neck won't let you lie flat on a bed, and play handhelds in a relaxed comfortable way. Honestly Strange Journey reads like an exhausting barrage of bullshit. I'm tempted to sell my copy without playing it. Well at least you have the rest of Ys8 to wash Strange Journey out of your psyche.
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Post by Xeogred on May 5, 2024 22:03:29 GMT -5
I think laying down with a handheld/book hurts my arms doing that, which yeah could be weakness stemming from my neck or something. It's clear that SMT:ST is an obscure game, which makes HLTB logs even weirder in these cases. I had a hunch it would be near 50 hours and was close to that though. I wonder how much I put into the bonus dungeon and its first three floors, it was several hours at least. If I kept doing that it probably would have made the final boss a lot easier and me more overpowered. But yeah the setting of the bonus dungeon was so boring and just like SMT3, the bonus dungeon was way harder than the base game. The bosses were crazy too. I thought I'd get back to it if I hit a brick wall in the campaign but then the longer this game went, the more I thought... how about just not doing that bonus dungeon at all. I skipped a lot of side missions too. They were annoying in this one. But yeah, if someone out there LOVES SMT:ST, they sure do have an endless serving of content to dig into. I say at least give it like 5-10 hours. Because the first ~3 hours were insanely boring, that's how much I put into it before I put it on hold to play the masterpiece that is SMT4 which hooked me instantly and only got better by the hour.
Ys8 is going to be a beautiful vacation when I return to it now.
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Post by anayo on May 11, 2024 9:46:36 GMT -5
I'm currently playing this: Here's what I think about it:
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Post by Sarge on May 11, 2024 12:01:19 GMT -5
Yes, this is absolutely correct.
Also, Descent II rocks. Are you playing with the CD or the MIDI soundtrack? That CD soundtrack is pretty seared into my head.
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Post by anayo on May 11, 2024 12:31:57 GMT -5
Yes, this is absolutely correct. Also, Descent II rocks. Are you playing with the CD or the MIDI soundtrack? That CD soundtrack is pretty seared into my head. I'm playing Descent 2 with the CD soundtrack. I played Descent 1 with the Midi soundtrack, but I don't think it was playing nice with my sound card. So it sounded really derpy and dissonant.
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Post by Xeogred on May 11, 2024 12:38:24 GMT -5
I got a few levels into Descent a few years ago and it was cool. Got repetitive though. How's 2 stack up compared to the first one?
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Post by Sarge on May 11, 2024 12:38:54 GMT -5
Yeah, I find that the soundfont is pretty important for that game. I remember I'd use either the MPU-401 or OPL3 driver on my system (Sound Blaster Pro variant) back in the day.
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Post by anayo on May 11, 2024 14:07:31 GMT -5
I got a few levels into Descent a few years ago and it was cool. Got repetitive though. How's 2 stack up compared to the first one? For Descent 1 I remember thinking, "This game made sense in the days when Faceball 2000 for the Gameboy was a head-turner." Descent 2 has the same thing going on. I like it for its mid-90s MS-DOS vibes, but I have to take it in small doses, and I don't think it would appeal to Gen-Z aged people the same way that Quake or Blood can. Descent 1 wasn't the only game to do this to me. I frequently have sound compatibility problems while playing DOS games in Windows 98. Even in Descent 2 it's still an issue for me. The whole reason I'm playing it in the first place is because I bought a Voodoo 1 on eBay and wanted to play Descent 2 with a fan-made 3DFX patch. It works miracles for the game's graphics and performance, but in exchange for that, the sound effects don't work anymore. I guess I have to go "pew pew" while I play.
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