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Post by Ex on Dec 12, 2018 13:45:08 GMT -5
It's up there with Super Mario Bros. as a game that just got everything so right that even decades later it's still sort of a standard for designers to reference and aspire to. I agree with that assessment. If you know how to play DOOM, you can pick it right back up and take off blasting, even years between sessions. The game is just that polished and self-realized. I understand what you were saying about having just the right mix of arcade action VS complexity. (I don't know about combat-chess though; in FPS land that brings to mind stuff like Rainbow Six or Arma.) I'd call DOOM combat-checkers perhaps. There is something to be said about DOOM's focus on all-out blasting through wide less linear levels than what later FPS provide. I can understand why pure aught action gamers love it so much. I will be giving DOOM 64 a go next year.
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Post by Deleted on Dec 12, 2018 13:48:40 GMT -5
I don't mean it in the sense of being tactical, but if you're playing on Ultra-Violence (as one should), or Nightmare if you're insane, every bullet counts and knowing what to attack with what weapon and when is the difference between life and death. I think people have this misconception of Doom that it's just hold down the trigger until everything dies. A well designed Doom level is so much more than that.
If you like Quake you'll like Doom 64, as I think a lot of the design has more in common with that game than it does with Doom. It's also got a pretty excellent final boss... unless you have a fully upgraded Unmaker then it's sort of a joke.
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Post by Sarge on Dec 12, 2018 13:52:25 GMT -5
I've actually been hunting for DOOM 64 when I hit retro shops. I didn't know until recently it was its own thing, either. I can't remember if it was DF Retro or Stop Skeletons From Fighting where I heard it, though.
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Post by Ex on Dec 12, 2018 13:52:43 GMT -5
I honestly don't think I've ever played DOOM on Ultra-Violence. At least not very long. Fair enough, that likely changes the equation noticeably.
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Post by Deleted on Dec 12, 2018 14:09:15 GMT -5
There's a PC source port called Doom 64 EX you can download. For most people it's the preferred way to experience it since the lighting on the N64 was pretty poor and the controls were not ideal.
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Post by Sarge on Dec 12, 2018 14:12:59 GMT -5
Hmm, might need to give that a go, then. Thanks for letting me know!
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Post by Deleted on Dec 12, 2018 14:26:23 GMT -5
I forgot to mention you will need the ROM to create an iwad for the port to play. It's way better than playing it in an emulator though.
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Post by Sarge on Dec 12, 2018 14:30:14 GMT -5
Yeah, I can imagine. I don't generally touch N64 emulation at all; on top of being one of my least nostalgic systems, the emulation is also a little rickety for my tastes.
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Post by Deleted on Dec 12, 2018 14:36:32 GMT -5
One last note, if you're running it on Windows 10 you may need to download this SDL file and replace it with the one in the install with this one: www.libsdl.org/release/SDL-1.2.15-win32.zipOther than that just use the wad generator it comes with to rip the data from the N64 ROM and you're good to go.
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Post by Ex on Dec 12, 2018 14:54:55 GMT -5
There's a PC source port called Doom 64 EX you can download. Thanks for the protip!
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