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Post by Xeogred on Jun 3, 2020 6:55:02 GMT -5
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Post by Chema on Jun 5, 2020 17:42:11 GMT -5
The Vita cannot keep up with Sly 2's overworlds. It rarely stays at 30fps, so I have had to overclock the CPU.
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Post by Sarge on Jun 5, 2020 18:10:01 GMT -5
Ha, I'm not entirely sure the PS2 game always kept up, either. Been a while since I played, though.
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Post by Ex on Jun 5, 2020 19:27:16 GMT -5
The Vita cannot keep up with Sly 2's overworlds. It rarely stays at 30fps, so I have had to overclock the CPU. The Vita is considerably more powerful than the PS2. It has a faster processor, better GPU, and more RAM than the PS2 does. So unless the PS2 version of Sly 2 always ran sub-30fps in that part of the game, I'm wagering the port code is just sloppy and unoptimized.
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Post by Sarge on Jun 5, 2020 21:33:11 GMT -5
The PS3 remaster was probably the main dev target, then they did what they could to get it on Vita.
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Post by Xeogred on Jun 5, 2020 21:46:35 GMT -5
Yeah, the PS3 versions were great. I actually played all of the big three via the PS3 remasters, Ratchet & Clank, Sly, and Jak. I was too cool for them during the PS2 era and missed out.
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Post by Ex on Jun 5, 2020 22:02:17 GMT -5
I was too cool for them during the PS2 era and missed out. I'm still too cool.
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Post by Sarge on Jun 5, 2020 22:44:51 GMT -5
I missed commenting on this earlier. It does look like something I should perhaps save for later.
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Post by Chema on Jun 7, 2020 8:16:08 GMT -5
The Vita cannot keep up with Sly 2's overworlds. It rarely stays at 30fps, so I have had to overclock the CPU. The Vita is considerably more powerful than the PS2. It has a faster processor, better GPU, and more RAM than the PS2 does. So unless the PS2 version of Sly 2 always ran sub-30fps in that part of the game, I'm wagering the port code is just sloppy and unoptimized. Wouldn't surprise me if the dev team didn't have enough time or resources. I played the God of War and Jak collections on Vita, and they were shockingly poor. Sony didn't seem to care for its ports.
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Post by Ex on Jun 7, 2020 9:53:48 GMT -5
Sony didn't seem to care for its ports. Sony didn't seem to care for the Vita much at all, unfortunately. Certainly not in the west. Kinda makes sense ports of a western designed game series would get the short end of the stick on this platform. I own two Vitas, and over a hundred physical Vita games... yet the vast majority of them are of Japanese origin. Japan loved the Vita, the rest of the world not so much. Definitely not SCEA or SCEE.
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