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Post by Xeogred on Oct 8, 2022 12:44:53 GMT -5
I liked how the art, animation, and pacing was a lot better in part 2 (probably because it was mostly anime original material I'd guess). So it was easy to watch, but yeah 1 clearly has the better characters. Cool opening for 2. Getting back on topic a bit... Are the N64 Castlevania's as bad as they always sound?
I played this one ONCE as a rental. I remember liking it but that's a lifetime ago. Never played it or the sequel after that.
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Post by Ex on Oct 8, 2022 15:06:22 GMT -5
50+ episodes of Kenshiro vs Thug(s) In that case the Genesis game (which definitely fits this thread's point) was highly accurate. AKA >Are the N64 Castlevania's as bad as they always sound? From what I've read Castlevania (1999) is pretty bad. Castlevania: Legacy of Darkness (1999) is a polished up and expanded version of the first N64 Castlevania, being a remake of that game with improved graphics, more baddies, and alternate versions of some levels. So if you want to play an N64 Castlevania, it should be Legacy of Darkness.
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Post by Kazin on Oct 8, 2022 18:23:16 GMT -5
Castlevania 64 is not great, but it's not irredemable. It controls better than you'd expect it to, though I remember the camera was kind of crappy (it's been years). One of these days I'll try Legacy of Darkness, never have.
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Post by Sarge on Oct 8, 2022 19:25:39 GMT -5
I never played CV64, but I did play through Legacy of Darkness. It's janky, but it's also not nearly as bad as folks make it out to be. It's basically a bug-fixed version of CV64, with some extra content but also some changed level layouts for Carrie and Reinhardt. I'd probably recommend it as on the border of being a good game, depending on your tolerance for 3D platforming weirdness, and definitely recommend series fans at least give it a shot. It's way, waaaay better than Haunted Castle.
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Post by Xeogred on Oct 8, 2022 19:55:10 GMT -5
I was reading about Legacy of Darkness the other day and it still confuses me about what exactly it is... I'll take your guys word for it. A redux V2 of the original but with a lot more. lol
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Post by Sarge on Oct 8, 2022 19:56:56 GMT -5
Yeah, think of it as almost an apology for the original release. Or like an expansion pack with the original game included (in slightly modified form).
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Post by anayo on Oct 10, 2022 16:49:00 GMT -5
Time Commando is trash but I still like it because it's unintentionally funny.
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Post by bonesnapdeez on Nov 3, 2022 13:00:54 GMT -5
Another one:
Nichibutsu's Crazy Climber.
The one dates back to 1980 in the arcades. While not a platformer it feels like a predecessor to the genre, as the player takes control of a man scaling a building, while avoiding hazards on the way. Being released before proper gaming controls were apparently codified, this is absolutely dreadful to play. Instead of being able to move the man in the standard 4 directions the player instead has to manipulate the man's limbs independently in a way that is incomprehensible. They even tried to transfer this control scheme to the console ports, or the Famicom port at the very least, which was sold with two "nipple" looking things that clamp onto the d-pad and A/B respectively.
It's bad.
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Post by toei on Nov 3, 2022 17:50:46 GMT -5
Nichibutsu has to be one of the most mediocre Japanese companies from that era of gaming. I wonder if there's even one game resembling a hidden gem in their catalogue. My favorite game of theirs (Iga Ninden Gaio) is a 6/10 at best, and they didn't even develop that one.
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Post by bonesnapdeez on Nov 3, 2022 18:42:23 GMT -5
They were an interesting developer, though it's unlikely they were anyone's favorite. Their classic library is kind of endearing. They even had a console called My Vision, though there were only a handful of games released and they're all of the board game simulation variety.
My favorite of theirs is Cosmo Police Galivan for the Famicom, which is a neat, forgotten Metroidvania.
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