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Post by Xeogred on Dec 10, 2022 10:32:04 GMT -5
I like Sonic 3D Blast. Not love, but it's cool. I don't see what's wrong with jumping by pressing up, either. It's easy enough to get used to. But I also don't mind tank controls, and I think using the rear button to hit behind you in Double Dragon 2 was a great idea, and I know most people hate learning unusual control schemes. I'm gonna try to think of some examples. There's a ton of "classics" I find vastly overrated (all of Castlevania pre Symphony, Super Metroid, A Link to the Past, etc etc) but none of them are awful, and most aren't even bad. I am not in the same boat around older Castlevania games being overrated, but I also don't rate them as high as others until the Genesis/SNES games. There are very few things in this world that make my blood boil as bad as the stairs in the NES games. The amount of times I have fallen through them to my death is insane. What makes it worse is some of the older titles put enemies by the exits of stairs so if you hit the controls wrong to "dodge" taking a hit, you fall to the stairs you are firmly planted on. I hate those stairs so much The stairs. It's always nice when you can jump + hold up and land on them in a sense, but that's typically only in the newer ones and Igavania stuff.
Agreed with you there though, I kind of like CV2 and want to see it through to the end sometime, but I wouldn't say I love CV1-3 or anything. Especially CV3 thanks to the US version lacking some key checkpoints near the end, that game was annoyingly frustrating... not fun.
But yeah I love the 16bit entries and Rondo.
8bit Contra is a lot more my jam. I have no nitpicks for that one and Super C, those I could say are just as good as Contra III and Hard Corps in ways.
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Post by Ex on Dec 10, 2022 12:06:23 GMT -5
There are very few things in this world that make my blood boil as bad as the stairs in the NES games. They are an intentional part of the classic Castlevania difficulty. Like spikes in Mega Man games or pits in Mario games. But yes stairs can be aggravating as a result (especially with Medusa heads flying at you). For what it's worth nowadays there are hacks for the NES Castlevanias that modernize the controls and mitigate stair problems.
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Post by toei on Dec 10, 2022 12:17:45 GMT -5
I don't like difficulty that stems from deliberately anti-intuitive controls or general nonsense. Difficulty is less frustrating when it *looks* fair. Castlevania's giant jump backwards whenever you get hit is super annoying too, because it looks so blatantly ridiculous, and it often sends you to your death. Imagine jumping 6 feet backward just because a bat smacked into you. Dumbass Belmont deserves to die.
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Post by Ex on Dec 10, 2022 12:34:15 GMT -5
Imagine jumping 6 feet backward just because a bat smacked into you. Imagine being good enough at the game that you don't get hit by bats.
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Post by toei on Dec 10, 2022 12:56:22 GMT -5
Why get good at bad games?
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Post by Ex on Dec 10, 2022 12:57:42 GMT -5
To overcome misplaced projection.
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Post by toei on Dec 10, 2022 13:00:46 GMT -5
So I'm calling Castlevania a bad game, but it's all projection, because the *real* clunky and slow-paced platformer with bad controls and aggravating design where all you do is whip candles like the world's strangest fetishist... is me?
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Post by Xeogred on Dec 10, 2022 13:01:49 GMT -5
Isn't knockback from getting hit pretty frequent in the NES era? I feel like just about every sidescroller has that. Zelda II comes to mind for sure.
Become like water and never get hit!
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Post by Ex on Dec 10, 2022 13:04:47 GMT -5
So I'm calling Castlevania a bad game, but it's all projection, because the *real* clunky and slow-paced platformer with bad controls and aggravating design where all you do is whip candles like the world's strangest fetishist... is me? More like; "I'm bad at this game, so this game is bad." And in Mario all you do is squish mushrooms like the world's strangest plumber.
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Post by Kazin on Dec 10, 2022 13:38:24 GMT -5
Meanwhile, I'm over here not liking Contra becauee of the one hit kills, and those third person sections are terrible, but I'm the weirdo lol. At least in Castlevania you don't die from a single hit!
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