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Post by EasyHard on Oct 7, 2020 21:05:32 GMT -5
anayo : 007 Everything or Nothing might actually be the game I'm most attached to out of that lot (other than a few of those top tier SNES games). I remember that I was initially disappointed with my purchase in the first real level, giving up because the switch to 3rd person felt sloppy compared to what I was used to from 007 Nightfire. After a month or so I forced myself to give it a second chance and I really dug into it. The game has a ton of content too. I revisited it perhaps 3-4 years ago and it is still good but I have never stuck with it all the way through since the era.
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Post by Sarge on Oct 7, 2020 22:11:24 GMT -5
EasyHard : Oh, yeah, I remember Everything or Nothing reviewing really well back in the day. Pretty sure my copy is the XBOX version. I remember thinking it was pretty good, but the problem when I buy a whole bunch of games (and this was one when I was racking up on XBOX games being cleared out at Sam Goody/FYE stores) is that I tend to forget about them pretty fast.
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Post by anayo on Oct 8, 2020 6:15:23 GMT -5
anayo : 007 Everything or Nothing might actually be the game I'm most attached to out of that lot (other than a few of those top tier SNES games). I remember that I was initially disappointed with my purchase in the first real level, giving up because the switch to 3rd person felt sloppy compared to what I was used to from 007 Nightfire. After a month or so I forced myself to give it a second chance and I really dug into it. The game has a ton of content too. I revisited it perhaps 3-4 years ago and it is still good but I have never stuck with it all the way through since the era. I was really excited for the PS2 and XBOX-era 007 games when they came out. I have a vivid memory of going to Wal Mart and playing a Gamecube demo unit with 007: Agent Under Fire. N64 graphics still looked standard to me, so to my teenage brain, the visuals on display looked spectacular. I begged my parents for a Gamecube afterward. Ultimately I got Agent Under Fire and while it was a lot of fun and I played it for hours, something about it didn't measure up to 007 Goldeneye or even 007 The World is Not Enough on N64. It soured my opinion of post-N64 Bond games moving forward. I might be an outlier, though, because I've since that people who grew up with the Bond games from that era really, really like them and clamor for remastered versions and stuff like that.
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Post by EasyHard on Oct 8, 2020 7:28:29 GMT -5
I was really excited for the PS2 and XBOX-era 007 games when they came out. I have a vivid memory of going to Wal Mart and playing a Gamecube demo unit with 007: Agent Under Fire. N64 graphics still looked standard to me, so to my teenage brain, the visuals on display looked spectacular. I begged my parents for a Gamecube afterward. Ultimately I got Agent Under Fire and while it was a lot of fun and I played it for hours, something about it didn't measure up to 007 Goldeneye or even 007 The World is Not Enough on N64. It soured my opinion of post-N64 Bond games moving forward. I might be an outlier, though, because I've since that people who grew up with the Bond games from that era really, really like them and clamor for remastered versions and stuff like that. The latter type of person does sort of describe me: I played most of the PS2/GC-era Bond games as they came out (Agent Under Fire, Nightfire, and Everything or Nothing...skipped From Russia With love). I'm curious whether or not you stuck with the games during that era or not after meeting disappointments with the first game. If you want my take I thought that Agent under Fire was a cool game at the time, but it started to feel unpolished to me as the gen wore on. And it felt even worse when I tried revisiting all 3 games much later. 007 Nightfire is the shining Bond game from this era, one of my all time favorites of any system. I don't really remember exactly what's the deal with AUF anymore, but I do recall that the aiming felt fussy (and worse on the Gamecube...I recall there's something terrible about how the sticks and axes are assigned) and the level locales are also kind of drab compared to the sequels (Nightfire in particular has *awesome* locales.) I want to say the characters (including Bond's swagger, etc) felt more forced in AUF, but I could be mistaken. My memory is actually a vague impression that the whole game is a bit forced design wise, with stuff like bond moves and mission objectives being less creative and less smoothly integrated than they should be. It probably sounds like I should hate AUF, but if something were to reverse my general disinterest I might yet try revisiting it successfully.
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Post by Sarge on Oct 26, 2020 23:22:09 GMT -5
Not really a good find, but I was cataloging my old Nintendo Power mags and couldn't find a few of them. They're probably in the parents' house somewhere, but I got tired of looking, so... got Volumes 4-6, 11, and 51 coming my way, which gives me an uninterrupted collection (that I know of so far, still gotta go through the ones here) from 1-88. Can't complain about that! I have to wonder, given how many I've picked up in thrift stores, how far I am from a complete set. I was a subscriber for many years at the end, including their last issue. I miss those days - I got a ton of magazine subscriptions for peanuts, and it was awesome getting like six gaming mags a month in.
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Post by Deleted on Oct 27, 2020 7:24:32 GMT -5
Not really a good find, but I was cataloging my old Nintendo Power mags and couldn't find a few of them. They're probably in the parents' house somewhere, but I got tired of looking, so... got Volumes 4-6, 11, and 51 coming my way, which gives me an uninterrupted collection (that I know of so far, still gotta go through the ones here) from 1-88. Can't complain about that! I have to wonder, given how many I've picked up in thrift stores, how far I am from a complete set. I was a subscriber for many years at the end, including their last issue. I miss those days - I got a ton of magazine subscriptions for peanuts, and it was awesome getting like six gaming mags a month in.
I gotta say, I really love Nintendo Power. It's such a nostalgia trip for one, but there's something else so unique about that magazine in the early issues. Sadly, what I owned as a kid was thrown out long ago, but about 8-9 years ago I tried acquiring them anew. I'm missing some early issues, but they're still just so fun to read, at least up until the N64 era.
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Post by Ex on Oct 27, 2020 9:20:36 GMT -5
I have fond memories of reading the few Nintendo Power mags I came across as a kid. Not sure why, but they were a rare occurrence in my childhood. (I read tons of EGM though.) I recall Nintendo Power always having very solid graphic design, exciting layouts, and deep informative sections. But if I'm being honest, my favorite part of the magazine was Nester.
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Post by Sarge on Oct 27, 2020 15:45:31 GMT -5
Ex, @opwuaioc: I've pretty much got fond memories of all the major US mags. EGM was definitely one of the better ones, even if they had tons of adverts in there. Old-school Game Informer was shockingly good, too. GameFan was always one of my faves, just because of the fantastic screenshots, Expert Gamer (EGM2) rocked for a while, GamePro was pretty solid, Game Player's Magazine... just so many mags.
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Post by Deleted on Oct 27, 2020 16:37:34 GMT -5
Ex , @opwuaioc : I've pretty much got fond memories of all the major US mags. EGM was definitely one of the better ones, even if they had tons of adverts in there. Old-school Game Informer was shockingly good, too. GameFan was always one of my faves, just because of the fantastic screenshots, Expert Gamer (EGM2) rocked for a while, GamePro was pretty solid, Game Player's Magazine... just so many mags. I was out of interest for game mags by the time late 90s rolled around, so I never even saw Expert Gamer. I saw a few EGM and Game Informer bitd, but I honestly don't remember them very much. They all felt very generic, like you could substitute one for the other and you couldn't really tell, at least on first glance. Much like Nintendo these days wants to be, Nintendo Power was a different type of game magazine, and it showed. The upside was that you got a very passionate plea for a core set of consoles (and seeing the hype for the Game Boy and SNES is endearing), though the drawback was that crappy games weren't really called out.
That it had fewer ads was a definite plus, too. When I started buying old issues of NP, I also took a look at the various other ones out there, and very few of the late 80s/early 90s mags seemed "collectible" like NP did. I'd be happy to be proven wrong, though. Maybe I'll take a look at Game Informer again.
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Post by Deleted on Oct 27, 2020 16:39:04 GMT -5
I have fond memories of reading the few Nintendo Power mags I came across as a kid. Not sure why, but they were a rare occurrence in my childhood. (I read tons of EGM though.) I recall Nintendo Power always having very solid graphic design, exciting layouts, and deep informative sections. But if I'm being honest, my favorite part of the magazine was Nester. Nester was definitely a hoot. The comics were always fun, especially since they diverged so greatly from the actual games. I remember going around looking for that one fake hero guy in LttP only to discover what's called "artistic license." Still, you're spot on with the graphic design and the secrets. Definitely the best part.
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