I had to bite my tongue a bit when the HRG Adventure thread popped up. I have to admit, I just don't know if the point and click stuff is for me, same with a lot of old isometric games thesedays. I love the aesthetics and how both genres look at a glance, but playing them I'm not sure I'm into.
However... this modern blend of the adventure/non-combat first person stuff cropping up these past several years I'm really digging so far. I think SOMA has one of the best stories I've ever experienced in the entire medium and existential sci-fi horror seems like something Ex would be into. I've played some others, Firewatch was cool and I loved the personalized focus on a small wooded forest area and the visuals. Layers of Fear was solid, if a bit gimmicky with the jump scares. Gone Home was cool, I dug the small house and how personal that was too. Dear Esther was pretty solid too, I liked the moment in the caves, it was just a cool visual fest. It's been interesting how these bite sized games have left a bit of a long lasting and good impression on me actually.
The timing of the HRG Adventure thread was funny, because I randomly decided to finally check out Near Death that same weekend on June 17th and this game had me completely enthralled Monday night, so I binged the whole thing and knocked it out in about 3 hours. Near Death felt a bit like SOMA Lite. It has more "gamey" elements with you having to find and craft some materials, manage your sanity while out in the blistering cold so you don't die, etc, enough little elements to make it more engaging than some others in this genre. I think after this one, I've easily picked out what captivates me the most in games like these... serious/horror atmospheres, isolated player with no or barely any NPC's, and just a few classic Resident Evil-like gamey things to be more engaging. Yeah that formula is easy I guess, but these seem to be my favorite types so far. In comparison to old adventure games, I just like how you can be in full control of your player in the first person view with some of this modern stuff, I find it to be a perfect way to deliver these bite sized experiences and give you a lot of immersion.
Near Death's OST had me completely hooked too and I'm glad I randomly decided to play it with headphones, it felt like I teleported out of my apartment that night.
SOMA , Firewatch , Layers of Fear , Gone Home , Dear Esther Near Death
I own the GOG versions of all those games, except Near Death. I don't know anything about Near Death, other than what you just posted. The only one I've played (and finished) was Dear Esther. And I would say Dear Esther lived up to its hype, it was a brilliant experience.
I see LOTS of horror themed first person adventure games released on PC damn near constantly. I honestly get confused about what's what in that regard. The best modern horror adventure game I've played recently was not first person.
I beat the original Vita version, but yeah it's on PC, PS4, and Switch now. Yomawari is genius. Most survival horror games give you the opportunity to be a horror as well. You are some sort of strong protagonist with access to weapons, you can kill the monsters and protect yourself. Not in Yomawari. In this game, you are a defenseless little girl scouring the darkness for your lost dog. You have nothing to protect you save your own wits and legs. Oh yes, you will definitely remember what it was like to be afraid of the dark.
I remember when Yomawari came out, looked real different from the Nippon Ichi norm, haha.
The Lost Crown is $2... so I'll probably scoop that up this weekend with the Steam summer sale going.
Conarium Kona The Fidelio Incident Lost in Vivo What Remains of Edith Finch Observer
These are a few others that interest me. Observer though... I'm not too sure why but I feel pretty skeptical about it, despite it being very Blade Runner-ish. They apparently got Rutger Hauer to do voice work on this but it sounds like he didn't care at all with his performance. And I'm not susceptible to motion sickness when playing FPS's, but things I've heard about this one make it sound aggravating on the eyes with lighting effects. Who knows, maybe I'll love it.