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Post by Ex on Sept 7, 2022 13:59:40 GMT -5
It's a problem with all the modern analog sticks, not just Nintendo, unfortunately. Do Microsoft or Sony have ongoing joystick drift lawsuits as well?
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Post by Sarge on Sept 7, 2022 14:28:13 GMT -5
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Post by Ex on Sept 7, 2022 14:38:21 GMT -5
And Sony isn't immune either: www.cnn.com/2021/02/16/tech/sony-ps5-controller-drift-lawsuit/index.htmlWeird that I only ever read about the Nintendo lawsuit. Why the heck can't modern controllers not drift, when sixth and seventh gen controllers didn't have that problem? I never read anyone complaining about PS2 or Xbox 360 controllers drifting. The only analog stick issues I remember was with the original N64's stick wearing out. And that was primarily due to Mario Party mini-games that requires swirling the hell out of the stick.
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Post by Sarge on Sept 7, 2022 14:41:17 GMT -5
I don't know if they changed anything in how the potentiometers work, but I know drift has been an issue for a long, long time. We just probably gripe and file lawsuits over it more. Or the supplier has done more cost cutting. I'd like to see if there's any real differences between the PS1/2 DualShock (practically identical) and the PS4/5.
The N64 used an optical sensor, but had other physical issues that were that stick's bane. And the Dreamcast used a Hall effect sensor.
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bosh
HRG Enthusiast
Posts: 207
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Post by bosh on Sept 7, 2022 16:06:04 GMT -5
I do think as technology has gotten better, people have griped more, especially with PC programs that can show things might be slightly off where before we probably didn't notice it a ton until it was really off. I had never had a stick drift issue before the Switch where I had 3 Joy Cons repaired (Nintendo covered everything even though over a year so that was cool). Sony/Xbox seem to use the same supplier for sticks. Normally other parts on the controller seem to break before the sticks ever do if there is going to be a controller issue. I saw a video on this recently which is a pretty cool way to repair controllers if you really like one: www.youtube.com/watch?v=O9PJbhoRYJU
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Post by Ex on Sept 7, 2022 16:18:28 GMT -5
Sony/Xbox seem to use the same supplier for sticks. If Nintendo, Sony, and Microsoft are all using the same OEM for the crappy parts of their analog sticks, that explains a lot. Maybe there's only one OEM in China that can produce the kind of yields needed by these companies.
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Post by Sarge on Sept 7, 2022 16:38:13 GMT -5
It's actually a Japanese company, Alps Alpine (formerly Alps Electric), that supplies the potentiometers.
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Post by paulofthewest on Sept 7, 2022 16:40:26 GMT -5
>> I remembered you saying you didn't like Sony, so I figured you didn't have a PS4. You probably mentioned owning a PS4 somewhere and I missed it. I do wonder however, why the heck you played Dark Souls with worse graphics in 30fps on Switch, when you could have played it with high resolution graphics at 60fps on PS4.
Minor reasons: I have PlayStations to play the exclusives on it, I like OLED (contrast > (fps + res)), and I prefer the Switch controller.
>> So now that I have a Switch I just have to say:
Ya, kinda weird but most games use it as a menu button. Minus button as well.
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Post by Ex on Sept 7, 2022 17:49:21 GMT -5
It's actually a Japanese company, Alps Alpine (formerly Alps Electric), that supplies the potentiometers. Definitely didn't expect it to be a Japanese company. This articles does a great job of explaining what causes the drift in the Switch analog sticks, and how to fix it yourself (with cardboard apparently): www.tomsguide.com/how-to/nintendo-switch-joy-con-drift-explained-everything-you-need-to-knowThis article claims that Sony stopped using Alps in their controllers by at least 2019: smilecitrus.info/?p=3273&cpage=1"Sony has simply stopped using ALPS joysticks in their controllers and switched to using Polyshine/Favor Union joysticks."I guess Microsoft and Nintendo are still using Alps though.
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Post by Xeogred on Sept 7, 2022 19:47:09 GMT -5
I played through a lot of Elden Ring with right stick drift on my Series X controller. Real bummer because I was basically declaring it the greatest controller ever for a year or so. On one hand, Steam controller config/calibration helped me nullify the issue messing with the deadzones, but it still freaking sucks to spend $60-70 on new controllers that are faulty after a year.
I eventually finished out Elden Ring with my older Xbox One controller and it played a lot better that way. Sadly these are a little harder to find now, but I might try to track another one or two down in stores before it's too late. Might be more reliable than Series X controllers... the Series X controller has a nice textured grip, way better d-pad, and better triggers to me. But the Xbox One is still better than the 360 pad, which was pretty good too. So it's still a very good controller in general.
Don't think I've had drift on the PS4. But yeah, hear about it all the time with the PS5.
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